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What conversions or new settings would you like to see?

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MrJupiter
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Post by MrJupiter »

I was actually planning to purchase BASH Sci-Fi before I, in essence, became ultimately consumed with BASH! UE! Sorry. I still plan on picking up the pdf sometime in the next couple of months. It's just that Ultimate Edition has grabbed me, creatively, in a way that hasn't happened since Villains & Vigilantes!
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AngryGhost
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Post by AngryGhost »

MrJupiter wrote:I was actually planning to purchase BASH Sci-Fi before I, in essence, became ultimately consumed with BASH! UE! Sorry. I still plan on picking up the pdf sometime in the next couple of months. It's just that Ultimate Edition has grabbed me, creatively, in a way that hasn't happened since Villains & Vigilantes!
There you go BASHMAN! plenty of interest in BASH! Sci-Fi! :D
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urbwar
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Post by urbwar »

BASHMAN wrote:A pulp-ish "Journey to the Center of the Earth" or Sword & Planet ala "Barsoom" type thing may be cool.
Those sound cool. While both types of settings might be considered more "pulp" than sci-fi to some, I feel they fit both genres equally well. I definitely wish there were more Sword & Planet type stuff (hollow earth settings seem more frequent, though still rare).

I once ran a mini-campaign of Angel with a sword & planet setting called "Under the Demon Star". Earth guy ends up in alternate reality (which in Angel is a demon realm), and the sun over the planet was actually a giant demon. You can do lots of cool variations with Sword & Planet :)
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Mysterioso
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Post by Mysterioso »

Reviving this thread:

Alien Legion (I started a thread on this.)

Another thought is some of the old Gerry Anderson "Supermarionation" shows like Stingray, Thunderbirds, or Fireball XL5. These settings would work for younger players, which I heard is how BASH started way back when.
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Post by Dustland »

I'd love to see something that reflects the Dark Tower setting, though it is not strictly Sci-Fi, it is impossible to tell the story without robots, portals, etc.
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CauldronOfEvil
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Re: What conversions or new settings would you like to see?

Post by CauldronOfEvil »

jakspade wrote:Any other suggestions?
Jak
Jovian Chronicles
http://www.dp9.com/index.php?option=com ... temid=108m
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MrJupiter
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Re: What conversions or new settings would you like to see?

Post by MrJupiter »

CauldronOfEvil wrote:
jakspade wrote:Any other suggestions?
Jak
Jovian Chronicles
http://www.dp9.com/index.php?option=com ... temid=108m
While I'm not a huge fan of giant robot fighting machines, I do love much of what this setting offers; especial the way that artificial gravity is handled.
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Post by jakspade »

BASHMAN wrote:I think that Small is just a die penalty on your Brawn, + Result penalty to Soak & Damage, and a Dice bonus on your Agility rolls. There are no races that have a -1 Penalty on stats- the way the game deals with it is "Maximums and Minimums" for certain races. For instance, a Human's max Brawn or Agility is a 4. A 5 represents something super-human. A race like an Ewok would probably have a Maximum Brawn of 2 or 3, and also be Small. But in BASH! SF, Small is a Disad, not a power, so you don't "pay points" for the privilege of being small.
Okay, I'm still a little hazy on the whole Maximums and Minimums concept. Is there an actual point cost to these or do they cost a certain number of advantages/disadvantages? Or are they just arbitrarily "flavor" elements?
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BASHMAN
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Post by BASHMAN »

jakspade wrote:
BASHMAN wrote:I think that Small is just a die penalty on your Brawn, + Result penalty to Soak & Damage, and a Dice bonus on your Agility rolls. There are no races that have a -1 Penalty on stats- the way the game deals with it is "Maximums and Minimums" for certain races. For instance, a Human's max Brawn or Agility is a 4. A 5 represents something super-human. A race like an Ewok would probably have a Maximum Brawn of 2 or 3, and also be Small. But in BASH! SF, Small is a Disad, not a power, so you don't "pay points" for the privilege of being small.
Okay, I'm still a little hazy on the whole Maximums and Minimums concept. Is there an actual point cost to these or do they cost a certain number of advantages/disadvantages? Or are they just arbitrarily "flavor" elements?
They're guidelines on how to build your character, essentially they tell you what you can and cannot buy; but you have to spend the points. For instance, if you build a Human character, you cannot have a Brawn of 5. If you build a Dwarf, your Brawn must be a minimum of 2, and you must buy Super Senses 1 (Thermal Vision).
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DamnedCortex
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Post by DamnedCortex »

When Worlds Collide

After Worlds Collide

Excellent Science Fiction / Space Opera opportunities in this type of setting.
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Post by Evil-Genius »

If I had the time I'd convert Ring World to run in Bash! Sci-fi.

I'm currently working on converting the Stephen Hunt novel - 'Secrets of the Fire Sea' into an intro adventure for sci-fi. The original story is steampunk but it's too good not to hack.

I got my copy post free from Lulu - there was a code for free postage.
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Post by Nighthawk »

I'm converting the Alastair Reynolds' "Revelation Space" saga to BASH! Sci-fi and adpting it to Star Trek (24th century) :)
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Post by daddystabz »

I would LOVE to see conversions for Stargate and Star Trek.
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Post by soullessgaze »

Hi, I'm a newbie who's considering buying Bash Sci-Fi. How would the Eclipse Phase setting fit this game? Also, does the game do zombie apocalypses well. I'm looking for a gritty yet simple system to mash those two settings together with.
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BASHMAN
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Post by BASHMAN »

It does have zombies written up, in the "Post apocalyptic" subgenre section. so that I can say you're covered on.

I don't know eclipse phase, however.
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