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Boost! And Allies!
- Boost
- Hero
- Posts: 315
- Joined: Thu Aug 05, 2010 11:00 pm
Boost! And Allies!
This is my heroic alter ego! 40 point build, 39 used:
I keep tweaking him, and I know there are quite a few speedsters already, but it's the power I've always wanted. So there
I keep tweaking him, and I know there are quite a few speedsters already, but it's the power I've always wanted. So there
Last edited by Boost on Sun Aug 08, 2010 1:29 pm, edited 2 times in total.
- gryfn
- Costumed Crimefighter
- Posts: 121
- Joined: Fri Apr 16, 2010 11:00 pm
- BeardedDork
- Hero
- Posts: 348
- Joined: Wed Jun 16, 2010 11:00 pm
- Location: The Snow Covered Mountains of Montana
- Contact:
- Lindharin
- Paragon
- Posts: 612
- Joined: Sun Apr 04, 2010 11:00 pm
- Location: New York
Push works just like Special Attack. You hit with your Agility, and the base DM (before doubling) is your Brawn for a melee push, or Mind for a ranged push (although a physical push that affects an area, like the Hulk's hand clap or something could use Brawn even for range/area). Levels of Push can be allocated to increase your attack roll, your damage roll (before doubling), or range and area.
So if you spent 3 points on Push for a physical push (which it looks like you did), then your Push would have a x5 attack roll and a Brawn 2 + Push 3 = x5 (before doubling) but no range. This looks like what you bought.
However, if you wanted range or area (still using Brawn as the basis), then for the same 3 points you could do Close range and just increase damage by 2, so x4 (before doubling) within 5 squares. Or you could do a Medium Line and increase your damage by 1, so x3 (before doubling) in a 2x8 sq. line. Does that make sense?
So if you spent 3 points on Push for a physical push (which it looks like you did), then your Push would have a x5 attack roll and a Brawn 2 + Push 3 = x5 (before doubling) but no range. This looks like what you bought.
However, if you wanted range or area (still using Brawn as the basis), then for the same 3 points you could do Close range and just increase damage by 2, so x4 (before doubling) within 5 squares. Or you could do a Medium Line and increase your damage by 1, so x3 (before doubling) in a 2x8 sq. line. Does that make sense?
- BeardedDork
- Hero
- Posts: 348
- Joined: Wed Jun 16, 2010 11:00 pm
- Location: The Snow Covered Mountains of Montana
- Contact:
- Boost
- Hero
- Posts: 315
- Joined: Thu Aug 05, 2010 11:00 pm
- Lindharin
- Paragon
- Posts: 612
- Joined: Sun Apr 04, 2010 11:00 pm
- Location: New York
I have not seen a rule limiting Push, so in theory it could be up to x20 (if the base power had a x10 DM). In my game, I've been self-limiting it to the x10 to x14 range at the high end. I think all the archetypes in the book have no more than a x10 or so.Also there is no cap for Push right? So his Push would be x14?