And how many squares each ennemies are standing apart?
Like the previous round, we need to coordinate our actions, heroes
AslanC you actually rolled your baddies priority twice.
Detective Zero 80
Front Runner 56
Hammer Hurricane 40 (or 27?)
Captain Max 20
Numinous 18
The Elemental & The Ferret 15
Tempest 10
Hammer's Goons 10 (or 16?)
Hammer Hurricane seems quite nimble (according to his priority roll). He won't be easy to hit (and to hurt with his so-called invulnerability)
What are our individual attack options?^^
I can move to touch range with a standard (free) move.
I can shoot in burst/line/arc to hit several characters or I can concentrate a single one on Hammer Hurricane. (With a kind of arm cannon/Mega Buster /Psycho gun
)
My speed up was unused the previous round, so I could use it to shoot twice.
I could try to 'daze' the group with my sonic device.
We must be carefull with 'burst effect' we don't want to hurt each other.