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HAZARD Art- for use for free
- dugfromthearth
- Costumed Crimefighter
- Posts: 165
- Joined: Mon Aug 16, 2010 11:00 pm
- dugfromthearth
- Costumed Crimefighter
- Posts: 165
- Joined: Mon Aug 16, 2010 11:00 pm
- dugfromthearth
- Costumed Crimefighter
- Posts: 165
- Joined: Mon Aug 16, 2010 11:00 pm
Villains are more useful to people than heroes, so I'll make him a villain.
I'm thinking "Steal Bands"
I'm an 80's Teen Titans reader, so I'm thinking he could be like Wildebeest. Wears a mask and acts solo, so everyone thinks it is one guy. But actually there are multiple of them. They would be hired muscle/thieves most likely.
They need a trick for getting away, being ninja's
I'm thinking "Steal Bands"
I'm an 80's Teen Titans reader, so I'm thinking he could be like Wildebeest. Wears a mask and acts solo, so everyone thinks it is one guy. But actually there are multiple of them. They would be hired muscle/thieves most likely.
They need a trick for getting away, being ninja's
- dugfromthearth
- Costumed Crimefighter
- Posts: 165
- Joined: Mon Aug 16, 2010 11:00 pm
Looking at your pictures I decided to make them minions of one of your other drawings which is cool. After I made them, I discovered that Dominus is already detailed, so I just have them working for some mastermind.
STEAL
Stats: 14, Powers: 13, Weakness: -2, Total: 25
Brawn 4, Agility 2, Mind 1
Soak x7, Defense x4/x6 Mental Defense x3
WEAKNESS: x2 damage from electricity
POWERS
Armor 3, Limitation: armor does not cover head [2pts]
Boost 2, +x2 Agility when jump, Limitation: Tiring [1pts]
Clinging 1 [1pt]
Superleap jump 160, Limitation: Tiring [1pts]
Special Attack 2, Enhancement: Variable [3pts]
Telepathy 3, Limitation: only with allies with this power [2pts]
Danger Sense [2pts]
Invisibility 1 [1pt]
ADVANTAGES: Non-sentience
DISADVANTAGES: Susceptibility, -3 Dice Penalty to Agility around bright flashing lights
SKILLS: Athetics (Jumping), Stealth (Hiding), Streetwise (Shortcuts)
Steal are cyborg ninjas created by a master villain. Their bodies and minds are reconstructed until they are little more than soulless drones - drones with superhuman strength. They receive ninja skillsoft implants, allowing them the minimal mental function required to obey orders and fight. Their minds relay basic information to one another, allowing them to coordinate easily and be commanded by their master.
Their basic combat technique is a leaping attack 10 squares, which boosts their damage and their agility. They leap repeatedly, then pause invisibly to let their cyborg legs recharge. Often multiple Steals operate together, with only one visible at a time so that their foes think they are teleporting.
Steals have to general weaknesses. Their minds are slow at processing, making them confused in the presence of bright, flashing lights. And their cyborg parts transmit electrical attacks to their core and into their brains, causing extensive burns and short circuiting.
STEAL
Stats: 14, Powers: 13, Weakness: -2, Total: 25
Brawn 4, Agility 2, Mind 1
Soak x7, Defense x4/x6 Mental Defense x3
WEAKNESS: x2 damage from electricity
POWERS
Armor 3, Limitation: armor does not cover head [2pts]
Boost 2, +x2 Agility when jump, Limitation: Tiring [1pts]
Clinging 1 [1pt]
Superleap jump 160, Limitation: Tiring [1pts]
Special Attack 2, Enhancement: Variable [3pts]
Telepathy 3, Limitation: only with allies with this power [2pts]
Danger Sense [2pts]
Invisibility 1 [1pt]
ADVANTAGES: Non-sentience
DISADVANTAGES: Susceptibility, -3 Dice Penalty to Agility around bright flashing lights
SKILLS: Athetics (Jumping), Stealth (Hiding), Streetwise (Shortcuts)
Steal are cyborg ninjas created by a master villain. Their bodies and minds are reconstructed until they are little more than soulless drones - drones with superhuman strength. They receive ninja skillsoft implants, allowing them the minimal mental function required to obey orders and fight. Their minds relay basic information to one another, allowing them to coordinate easily and be commanded by their master.
Their basic combat technique is a leaping attack 10 squares, which boosts their damage and their agility. They leap repeatedly, then pause invisibly to let their cyborg legs recharge. Often multiple Steals operate together, with only one visible at a time so that their foes think they are teleporting.
Steals have to general weaknesses. Their minds are slow at processing, making them confused in the presence of bright, flashing lights. And their cyborg parts transmit electrical attacks to their core and into their brains, causing extensive burns and short circuiting.
- kroh
- Superhero
- Posts: 398
- Joined: Sun Apr 04, 2010 11:00 pm
Nicely done... now is that Steal as in stolen goods or Steel as in the metal?
IN any case, anyone interested in the Original version of Dominus can find him H E R E
I love the Steal Ninja idea. Very Iron Age. I have a coupld of projects on the shelf but after those I will color him for you.
Regards,
Walt
IN any case, anyone interested in the Original version of Dominus can find him H E R E
I love the Steal Ninja idea. Very Iron Age. I have a coupld of projects on the shelf but after those I will color him for you.
Regards,
Walt