NOTICE: This site has been archived. All content is read-only and registration is disabled.

A new site is being built and the Basic Action Games Discord server is an active hub for discussion and games.

-Admin

Uzi stats

Let's talk about the very awesome BASH!
Post Reply
User avatar
Jason_Sunday
Costumed Crimefighter
Costumed Crimefighter
Posts: 140
Joined: Mon Jun 21, 2010 11:00 pm
Location: Pensacola, Fl
Contact:

Uzi stats

Post by Jason_Sunday »

What would the stats for an Uzi be? I did see anything really close in the book.
User avatar
Dustland
Cosmic Hero
Cosmic Hero
Posts: 1158
Joined: Sat May 15, 2010 11:00 pm
Location: Austin, Tx
Contact:

Post by Dustland »

SMG, p25 would be the default.

I suppose if you're after "realism" you could take the pistol stats and add on full auto.
User avatar
Jason_Sunday
Costumed Crimefighter
Costumed Crimefighter
Posts: 140
Joined: Mon Jun 21, 2010 11:00 pm
Location: Pensacola, Fl
Contact:

Post by Jason_Sunday »

Dustland wrote:SMG, p25 would be the default.

I suppose if you're after "realism" you could take the pistol stats and add on full auto.
I thought about that but i checked it against bash sf and it is listed as a 2 handed weapon.
User avatar
Dustland
Cosmic Hero
Cosmic Hero
Posts: 1158
Joined: Sat May 15, 2010 11:00 pm
Location: Austin, Tx
Contact:

Post by Dustland »

Sorry, maybe it's because I just play with the BASH UE rules, but I don't see how that really matters all that much. Are you trying to make a character that uses an uzi in each hand? I don't see why you couldn't allow it if you wanted.
User avatar
BASHMAN
All-Father of Bash!
All-Father of Bash!
Posts: 2585
Joined: Sat Apr 03, 2010 11:00 pm

Post by BASHMAN »

I didn't opt to put in a lot of varieties of firearms in BASH and went for the more generic approach. I've a friend that wants to do a BAM! article where they get into detail about the different kinds of guns.

One thing to do is if you want a gun that isn't in the rules, find what it is most similar to and adjust it. If you want it to have more power, but not a full multiplier higher, you can add a Dice Bonus or Result Bonus to the damage. For instance, if I wanted to represent a Desert Eagle, I could give it a +2 dice bonus to damage compared to most pistols.
User avatar
Dustland
Cosmic Hero
Cosmic Hero
Posts: 1158
Joined: Sat May 15, 2010 11:00 pm
Location: Austin, Tx
Contact:

Post by Dustland »

And thus begins the endless threads of "An accurate shooter is dealier with a .22 than an average shooter with a .50" and whatnot.
User avatar
BASHMAN
All-Father of Bash!
All-Father of Bash!
Posts: 2585
Joined: Sat Apr 03, 2010 11:00 pm

Post by BASHMAN »

...which is why my philosophy on gun rules is KISS
Post Reply