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A Familiar Adventure Chp 1: Even Humans Get Ticks

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Nestor
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Post by Nestor »

Tiptoe Through the Tulips!
[bash="Stealth"]3 = 958279794 [/bash]

The Nose Knows
[bash="Scent"]5 = 1781969043 [/bash]
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Post by Dustland »

You slip between the shrubs and weeds to the far side of the grounds, reaching the edge of the woods. You see that the stone wall that bordered the front of the estate does in fact come around this way, but time and tree roots have transformed it into a pile of rubble, easily crossed. As you move cautiously into the trees, another shrill cry comes from in front of you, much closer this time, and followed by howls of laughter...

Wolves attempt to detect your approach:
[bash]5, 0, 0 = 722213470 [/bash]
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Post by Dustland »

You smell the wolves at about the same time their laughter falls off sharply. You also catch the scent of blood, and rabbit!

You glance around a tree and see a small clearing where some poor rabbit is strung up by its ears, bloody gashes covering its fur. It is struggling against its bonds but is so weak, it barely sways at the end of the rope, suspended three feet off the ground.

At the near side of the clearing, just a short dash from your hiding place, three lean wolves are peering and sniffing into the tree line while a fourth, clad in some rusty mail and swinging a viscious, metal studded whip in his paws, paces back and forth behind them, appearing to give the others whispered directions.

Though they haven't marked your exact location, it is obvious that they know you're nearby, and they look eager for a fight!

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Post by Nestor »

[Woof! Back from GenCon and able to post again. Sorry for the long hiatus there.]

Once again, Kerbi is torn by indecision. The rabbit's plight is not his concern, but he has no love for wolves, or casual cruelty for that matter.

The beasts' attitude serves to firm his resolve. His presence has been detected so leaving quietly is not an option. He tightens his grip on the glaive and, with a snarl, he pounces on the wolves!

His target is the supposed leader with the ill-kept armor. Swinging his weapon, Kerbi uses the momentum of his charge to drive it down on his foe's head.

[Not sure if BASH has rules for charging, so I'll let you tell me if I have any modifiers for the attack before I roll it.]
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Post by Dustland »

[p41 Has a stat block for bonuses to damage based on distance moved; with Fleet Footed your move is 8 squares but the bonus to damage starts at 10 squares, so no joy there. I think that's the only "charging" rule.]

[Oh and I'm terribly jealous that you got to attend GenCon; I wish we had a decent convention here in Texas!]
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Post by Nestor »

[Very well then. Here's hoping Kerbi doesn't turn into wolf kibble. ;)

Oh and don't feel too jealous. Attending GenCon meant an 11-hour drive each way. I'm still recovering. :)]

Smacking the Wolf
[bash]3 = 520934548 [/bash]
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Post by Dustland »

[They do make airplanes fyi!]

Redtooth dodges Kerbi's wild charge:
[bash]4,0,0 = 502866858 [/bash]
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Post by Dustland »

The wolf in the ill-kept mail deftly slides to the right as your glaive cleaves through the air, striking the ground with a thud. As you allow your momentum to carry you past the wolf, you catch a glimpse of him snicker at your lunging attack.

"Kill 'em boys," the leader growls to his pack mates as he lashes out with his whip to entangle you.

Redtooth's whip attack:
[bash]4,0,0 = 1890950011 [/bash]

The two wolves snap at your flanks:
[bash]3,0,5 = 1793800130 [/bash]
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Post by Dustland »

[If Redtooth's whip attack hits, you're immobilized until you succeed at a Brawn check 20; the check counts as your action unless you roll 30+; no damage from whip attack though]

Wolf bite:
[bash]3,0,0 = 197534584 [/bash]

[If the wolves attack hits by 5+, damage is +5]

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Post by Nestor »

Kerbi huffs gruffly at his spoiled attack. It's going to be one of those nights, he's sure of that now.

Avoiding Big Bad Wolf's lash
[bash]2 = 945069170 [/bash]

Skipping away from his buddies nipping at his heels
[bash]2 = 1639357928 [/bash]
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Post by Nestor »

Redtooth's whip wraps around Kerbi's torso, trapping his arms. With a growl, Kerbi flexes to break from the constricting lash.

[bash="Brawl"]3 = 1314297814 [/bash]

The other two wolves jaws close on Kerbi's defenseless side, seeking to draw blood.

[bash="Soak"]5 = 1680539899 [/bash]
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Post by Dustland »

Kerbi strains against the leather whip, but to no avail. The two wolves gnash their teeth against your hide but only come away with maws full of white fur.

Redtooth continues to struggle against your bulk, trying to give his comrades the opportunity to attack...

The pair of wolves dive in for the kill...
[bash]3,0,5 = 1817171810 [/bash]

Gnashing of teeth
[bash]3,0,0 = 1608279433 [/bash]

[Kerbi is still immobilized by Redtooth's whip; Brawn 20 roll to escape, 30 to escape and act this round.]

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Post by Dustland »

[I just realized I originally said there were four wolves total, but I'll stick with the three since that's what I've been rolling for. Oops.]
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Post by Nestor »

Kerbi snarls to show his rage at the whip's constraints. He pulls against the rawhide wrapped around him, even as his other foes continue their assault.

[bash="Brawl"]3 = 1234416289 [/bash]

[bash="Soak"]5 = 1403802352 [/bash]
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Post by Dustland »

[Glad you're back and hope things are going well. I'll get this going again later this evening]
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