So one of the villains I'm adapting had an electric gun that could be used singly, or to shock an entire ship, Now, I know I could use variable, but I'm trying to play around with the rules somewhat.
So, my thought is to build it as a Special Attack, with a base range built in. Then, I would add an area enhancement, but that enhancement will have a limitation built into it.
I'm just wondering if this is legal under the rules? I would believe it is, but would like clarification.
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Power Enhancements with a limitation
- urbwar
- Cosmic Hero
- Posts: 1086
- Joined: Fri Apr 09, 2010 11:00 pm
- Location: Gresham, OR
- urbwar
- Cosmic Hero
- Posts: 1086
- Joined: Fri Apr 09, 2010 11:00 pm
- Location: Gresham, OR
I was thinking either an Arc or Cone area enhancement with the charges limitation. So it will still cost points (the area has to be large enough to cover a ship), but be 1 less due to the charges. I didn't want the limitation to effect the regular attack function of the weapon (which will just be a straight up Special Attack with some range)BASHMAN wrote:What enhancement and limitation?
- fairytalejedi
- Hero
- Posts: 311
- Joined: Tue Jun 05, 2012 11:00 pm
- urbwar
- Cosmic Hero
- Posts: 1086
- Joined: Fri Apr 09, 2010 11:00 pm
- Location: Gresham, OR
I don't want to do that, as it's too typical a design build. I'm trying to do something a little more outside the box power design..fairytalejedi wrote:Sounds like a multi-power to me. 1) regular attack, 2) area attack with charges limitation.
If worse comes to worse, that's what I'll end up doing, but really, it's not as fun as doing something different.