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Living Megapolis: Superheroes 101

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Saker
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Post by Saker »

Osmium gets the ventilator open exposing the 6-inch diameter duct.
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BeardedDork
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Post by BeardedDork »

Hunter looks down over the edge of the building at the metal service door in the alley.
"Don't worry about it, see you on the inside." he says over his shoulder, before stepping off the edge of the building.
His cloak billows full of air as he glides to the ground and moves to inspect the door.
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Dustland
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Post by Dustland »

After Osmium gets the ventilator open, he goes to the edge of the building to watch Hunter work on the door.
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BeardedDork
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Post by BeardedDork »

Grey Hunter attempts to avoid the notice of the security camera, making his exposure to it as brief as possible while crossing to the door.
[bash="Default Stealth"]1,0,0 = 589143218 [/bash]
Once at the door he wraps himself in the Active Camouflage of his cloak and gingerly tests the handle. Finding it secure, he takes a small device from a hidden pocket in his costume, attaching leads from the device to the alarm and lock system.

Code: Select all

Hero spoint spent to power trick Skillful Security/Deactivate Alarms and Cameras x2, 8 Hero points remaining
He presses a few buttons on the device as it hums and attempts to overcome the security protocols.
[bash="Security"]2,0,0 = 1930734900 [/bash]
[bash="Security Deactivate alarms and Cameras reroll"]2,0,0 = 1967891092 [/bash]
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BeardedDork
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Post by BeardedDork »

[dice="Hero Die spent to add to Security Roll"]1d6 = 2064599984 [/dice]
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BeardedDork
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Post by BeardedDork »

Grey Hunter adjusts a knob on his device, just as it seems his attempt to crack the security system is about to fail, a small green light blinks on and the door unlocks.

Code: Select all

Security Deactivate alarms and Cameras roll 7 + Hero Die 1 x2 =16 +4 Hero Points =20, 4 Hero Points remain
He then slips through the door shutting it gently behind himself.
[bash="Stealth Default"]1,0,0 = 441579469 [/bash]
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Saker
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Post by Saker »

Grey Hunter slips inside and arrives in square B4. Please make the following rolls:
1. Priority
2. Tough Stealth / Moving Silently check
3. Tough Notice which can be a Gut check from Investigation or Streetwise if it is higher or rerollable.
Image

Bulletproof's priority is [bash]2,0,0 = 1903155489 = Fixed[/bash]
Armstrong's priority is [bash]1,0,0 = 1615434534 = Fixed[/bash]
Osmium, please roll priority, too.
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Dustland
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Post by Dustland »

[bash="Osmium's priority"]3,0,0 = 2026145208 = Fixed[/bash]

Seeing Hunter gain access through the bank's back door, Osmium flies across the roof and into the ventilator.

(If possible, Osmium will try to shadow hunter's movements by moving along adjacent air ducts, peeking through air vents to get an idea of his surroundings).
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Saker
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Post by Saker »

Osmium needs to navigate the HVAC system by his nose. I need some kind of Navigation roll. Maybe a straight Mind, or Technology. Sailing / Navigation doesn't seem right, even given the title. How well you roll will determine how many pages it takes you.

I would also need Stealth / Moving Silent to avoid making noise if you want surprise; it would be Typical, because Osmium is flying and small.
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Post by BeardedDork »

Once inside the bank Grey hunter reengages his Active Camouflage to access the situation.
[bash="priority"]5,0,0 = 1153108080 [/bash]
[bash="Stealth Default"]1,0,0 = 702564544 [/bash]
[bash="Notice"]1,0,0 = 1279110356 [/bash]
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Saker
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Post by Saker »

OK First page:

Osmium is first and may arrive on the map if he rolls well.

Grey Hunter next. You don't notice anyone. FYI, that brown L shape from 6 through row D is a high (4-foot) counter. The other brown shape in H&I7 is another high (4-foot) counter with pens and forms.

Then, Bulletproof

Last, Armstrong.
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Post by Dustland »

[bash="Osmium tries to navigate the ventilation system"]3,0,0 = 2049254319 = Fixed[/bash]
[bash="Osmium tries to be sneaky"]3,0,0 = 1290255471 = Fixed[/bash]

Sneaky? Yes. Lost? More than likely!
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Saker
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Post by Saker »

OK, Osmium is lost this page in the HVAC system. He arrives on the next page anywhere on the map with a Moderate Benefit to his actions for surprise.

The Grey Hunter's panel.
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BeardedDork
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Post by BeardedDork »

The Grey hunter pulls an arrow from his quiver and nocks it carefully. He then creeps along the wall toward the main floor of the bank monitoring the HUD in his Hunter's goggles for the drones.
[bash="default stealth"]1,0,0 = 829128865 [/bash]
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Saker
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Post by Saker »

It's about 6:30pm. The lights are on, and there is light outside.

Please tell me Grey Hunter's target square that he is moving to. Armstrong should get into Grey Hunter's line of sight first, please roll another Notice check versus his Stealth / Hiding check. If you exceed, I'll tell you where he is. If you don't, I'll figure out what more your notice.

Armstrong Notice [bash]1,0,0 = 782638804 [/bash]
Armstrong Stealth/Hiding [bash]1,0,0 = 1699541825 [/bash]
Bulletproof Notice [bash]1,0,0 = 813357579 [/bash]
Bulletproof Stealth/Hiding [bash]2,0,0 = 1378805050 [/bash]
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