How would they work and how would you charge a character for having them as a piece of equipment?
Thoughts?
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Brass Knuckles?
- AslanC
- Zenith Comics
- Posts: 1130
- Joined: Sat Apr 03, 2010 11:00 pm
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- AslanC
- Zenith Comics
- Posts: 1130
- Joined: Sat Apr 03, 2010 11:00 pm
- Location: Soviet Canuckistan
- Contact:
- BASHMAN
- All-Father of Bash!
- Posts: 2585
- Joined: Sat Apr 03, 2010 11:00 pm
Isn't brass knuckles listed as a weapon that does x1 damage? They'd get +5/10/15 result bonus based on Brawn. Their Weapon Technique power could of course, increase the DM.
A Narrator should probably allow the player to use the same bonus w/ Unarmed Attacks they get w/ the Brass Knuckles. So if they have Unarmed Technique 2: +2DM, and a Brawn of 2, they'd do x4 Dmg with a regular punch or x3+10 with the Brass Knuckles.
A Narrator should probably allow the player to use the same bonus w/ Unarmed Attacks they get w/ the Brass Knuckles. So if they have Unarmed Technique 2: +2DM, and a Brawn of 2, they'd do x4 Dmg with a regular punch or x3+10 with the Brass Knuckles.
- AslanC
- Zenith Comics
- Posts: 1130
- Joined: Sat Apr 03, 2010 11:00 pm
- Location: Soviet Canuckistan
- Contact:
- BASHMAN
- All-Father of Bash!
- Posts: 2585
- Joined: Sat Apr 03, 2010 11:00 pm
Ordinary weapons don't cost "points". Only special stuff does, like energy swords or laser blasters, which are covered by the rules. In the case of a "Brass Knuckles" you could make some sort of unobtainium knuckles or "inertia knuckles" etc that has the same effect (+1DM, costs 1pt). You can also have "special" equipment that has an enhancement on it- so these knuckles might have "Extra Effect vs. Armor" for 1 extra point.