When character uses the scenery to cause effects do you allow them to use different stats that suit the effect more.
Say like dropping a curtain of someone’s head, or throwing dirt in their face which would cause confusion which is normally mind based, but in this case wouldn’t it be agility based?
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Scenery Effects and Stats
- BASHMAN
- All-Father of Bash!
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- Joined: Sat Apr 03, 2010 11:00 pm