We played yesterday and I came to think about the Conjuring Power that one of the Heroes has on Level 5. I wonder if I got something wrong about the mechanics of the power or if it is incredibly broad. The only limitation I could make out in the rules - except the size/weight maximums - is that a Conjurer cannot create a specific item.
So let me exaggerate a bit. What woul keep my conjurer from creating not Ironman's suit but one like it. And if he is the generous type create one for all of his buddies too. Then, because he wants to travel in style he creates a vehicle just like the latest Batmobile. And because he does not want to go about his business empty-handed he also creates a shield that is like the one he saw Captain America bear and a hammer like one of that Thor buddy.
To get to my point. What keeps a Conjurer from conjuring items that are worth a couple of Advantages and tens of Character points while still being able to create more and more items? It is kind of tover the top that he could create all the newest high tech gear he does not dream about comprehending. And not just one but dozens, hundreds or thousands. This can get unbalanced pretty fast. So shouldn't there be any limit?
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Conjuring
- Dustland
- Cosmic Hero
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Personally I'd say you can only have one conjured item at a time unless you buy enhancements (1:1; each enhancement allows you call forth one more item at a time). Also, I'd say that the conjured item vanishes at the end of the scene.
As to conjuring items with unlimited powers, you're capped at 5 points with which to create an item; sure at Conjuring 5 you could conjure a small jet, but you couldn't stack any more powers on it for instance.
As to conjuring items with unlimited powers, you're capped at 5 points with which to create an item; sure at Conjuring 5 you could conjure a small jet, but you couldn't stack any more powers on it for instance.
- BeardedDork
- Hero
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For powers you actually cap out at 3. Most GMs (that I am aware of) impose a limit of one conjured item at a time, certainly only one that grants powers. Remember just because the book doesn't say something can't be used infinitely, doesn't mean that the GM can't use his own common sense and limit it in his game.
- Dustland
- Cosmic Hero
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- Sunslinger
- Mystery Man
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Personally I thought about capping when a player hascreated items which combined point value equal his level. So with level 5 he could - by the rules - summon one jet, that requires level 5, OR five items all requiring level one OR one item requiring level two and to items requiring level one and so on.
Also what I dont really like is that a character can summon things he knows nothing about. Eg a character that does not know how a plane works who could summon one...
Also what I dont really like is that a character can summon things he knows nothing about. Eg a character that does not know how a plane works who could summon one...
- BASHMAN
- All-Father of Bash!
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