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Campaign Info: Year of the Chimera
- Volsung
- Paragon
- Posts: 670
- Joined: Fri May 21, 2010 11:00 pm
Dustland, about your map, may I suggest MapTool
http://rptools.net/
With it you'll be able to move every pcs/npcs easily without editing endlessly your sketch.
Just export it as an image once you've finished and upload it on the forum after every panel^^
Moreover if you want I could build you a custom map.
http://rptools.net/
With it you'll be able to move every pcs/npcs easily without editing endlessly your sketch.
Just export it as an image once you've finished and upload it on the forum after every panel^^
Moreover if you want I could build you a custom map.
- Dustland
- Cosmic Hero
- Posts: 1158
- Joined: Sat May 15, 2010 11:00 pm
- Location: Austin, Tx
- Contact:
- Protheuz
- Hero
- Posts: 342
- Joined: Fri Aug 13, 2010 11:00 pm
- Dustland
- Cosmic Hero
- Posts: 1158
- Joined: Sat May 15, 2010 11:00 pm
- Location: Austin, Tx
- Contact:
Saker: I need to roll first to see if you made it to the building unnoticed. Assuming you do, when the group begins their move towards the building, I'll let you act (I don't want this to turn into a one act show ).
Also, the four guys by the front loading dock are all engaged in conversation with one another, so unless you make some awesome stealth and grab rolls, the gig will be up the first time. Than again, it would be cool if Fenris can pull it off! Just food for thought.
Also, the four guys by the front loading dock are all engaged in conversation with one another, so unless you make some awesome stealth and grab rolls, the gig will be up the first time. Than again, it would be cool if Fenris can pull it off! Just food for thought.
- Saker
- Paragon
- Posts: 743
- Joined: Sun Jul 04, 2010 11:00 pm
- Location: Montreal
Hey Dust.Dustland wrote:Saker: I need to roll first to see if you made it to the building unnoticed. Assuming you do, when the group begins their move towards the building, I'll let you act (I don't want this to turn into a one act show ).
Also, the four guys by the front loading dock are all engaged in conversation with one another, so unless you make some awesome stealth and grab rolls, the gig will be up the first time. Than again, it would be cool if Fenris can pull it off! Just food for thought.
Absolutely not a one man show. I understand that I made a couple of panels of actions. But I was playing the odds on their perception.
I was looking at the two guys near the doors at the back loading dock, because I had intended him to go through the back door. And imagining pulling them out one at time, which takes time for the guys to arrive...
cheers!
- Dustland
- Cosmic Hero
- Posts: 1158
- Joined: Sat May 15, 2010 11:00 pm
- Location: Austin, Tx
- Contact:
Saker: I just want to be clear on what you're seeing and what I intended to show at the back of the building. The two blue gaps in the wall are windows and there is a closed (locked?) door between them. Everyone is inside the building back there, so unless you go through the door or windows to grab them, or they come out the back door, you won't be able to snatch them.
- Dustland
- Cosmic Hero
- Posts: 1158
- Joined: Sat May 15, 2010 11:00 pm
- Location: Austin, Tx
- Contact:
Since it has come up during this scene, let me post how skills will work (it was originally posted a few weeks ago but no biggy):
For your specialty, you get a +2 Dice Modifier instead of rerolling your skill check. This is to elliminate multiple rolls for this pbp format.
So if you're rolling your speciality it should look something like : [Bash ]3,2,0[ /Bash]
For your specialty, you get a +2 Dice Modifier instead of rerolling your skill check. This is to elliminate multiple rolls for this pbp format.
So if you're rolling your speciality it should look something like : [Bash ]3,2,0[ /Bash]
- Saker
- Paragon
- Posts: 743
- Joined: Sun Jul 04, 2010 11:00 pm
- Location: Montreal
Team
I'm heading out of town for a couple days for my wedding anniversary. Internet will not be tolerated. Please don't slow down the game for me. I return Wednesday night.
If you have to act for Fenris, I wanted to rip the door off and attempt to intimidate the goons to drop their guns. It worked well last time.
If that doesn't work, Fenris was going to rip the door completely off its hinges and use it as a shield/minion swatter. I imagine it as a metal overhead door or a hard wood sliding door depending on the age of the warehouse.
I hope you guys have fun.
cheers!
I'm heading out of town for a couple days for my wedding anniversary. Internet will not be tolerated. Please don't slow down the game for me. I return Wednesday night.
If you have to act for Fenris, I wanted to rip the door off and attempt to intimidate the goons to drop their guns. It worked well last time.
If that doesn't work, Fenris was going to rip the door completely off its hinges and use it as a shield/minion swatter. I imagine it as a metal overhead door or a hard wood sliding door depending on the age of the warehouse.
I hope you guys have fun.
cheers!
Last edited by Saker on Mon Nov 15, 2010 9:06 am, edited 1 time in total.
- Volsung
- Paragon
- Posts: 670
- Joined: Fri May 21, 2010 11:00 pm
So, did you try it?Dustland wrote:Wow that looks great Volsung, I'll take a look at it. Thanks!
Now I remember that line^^ We should have a cheat.sheet for house rulesDustland wrote:For your specialty, you get a +2 Dice Modifier instead of rerolling your skill check. This is to elliminate multiple rolls for this pbp format.
Happy Birthday Fenris! Enjoy!
- Dustland
- Cosmic Hero
- Posts: 1158
- Joined: Sat May 15, 2010 11:00 pm
- Location: Austin, Tx
- Contact: