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Campaign Info: Year of the Chimera

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Protheuz
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Post by Protheuz »

BTW, from another forum (saga-edition.com) I know Boost is sick, and probably for the next few days won't be online, so Dustland please have Jason as an NPC till he returns.
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Nestor
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Post by Nestor »

Protheuz wrote:BTW, from another forum (saga-edition.com) I know Boost is sick, and probably for the next few days won't be online, so Dustland please have Jason as an NPC till he returns.
Well, pass along our wishes for a speedy recovery if you can.

We'll try not to get him killed in the meantime. ;)
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Dustland
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Post by Dustland »

Thanks for the head's up, hope its nothing serious. I'll just apply any damage he takes to Nestor 'til he gets back.
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Post by Nestor »

Har de har har. :P

He'll be here all week, folks. Try the veal. :wink:
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Saker
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Post by Saker »

To save Nestor from more whining and damage, we can just assume that Boost has the same stats as Fenris since his copycat worked...
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Dustland
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Post by Dustland »

Boost's character (his name is Jason West fyi) will remain in the background until he's back on his feet and ready to play.

Everyone +2 Character Points for everything leading up to the encounter at the truck

I've had a great time so far; if anyone has any concerns, questions, or suggestions, please feel free to pm me! And my apologies in advance if I miss a post here and there.
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Volsung
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Post by Volsung »

Dustland wrote:I've had a great time so far;*
So do I :D Great atmosphere and players are dedicated and inspiring.
I'm often impressed by their wits.
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Protheuz
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Post by Protheuz »

Yeah man! Great fun for me also!!
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Saker
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Post by Saker »

Nestor wrote:... as he drives towards the dockyards.

And yes, Horizon City should have dockyards because all good noir cities have them.
I thought Horizon City was a southwestern city. If yes, the dockyard equivalent would be trainyards... miles of them connecting to miles of warehouses with lots of sand and tumbleweeds.
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Dustland
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Post by Dustland »

Yah, I don't know how clear I was, but Horizon City is a desert southwest town near some mountains that has fallen on hard times. Trainyards, abandonded warehouses and mines, and the such all make sense.
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Saker
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Post by Saker »

Nestor

I would suggest to treat the trainyards or railyards as you would the docks. The warehouses would be grouped for easy truck access. The railyards would be expansive to allow freight cars to sit and unloaded. There would be "drydock" where the engines would go for service. The bars and restos would be near the warehouse groupings.

You decide because you're driving.

cheers
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Boost
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Post by Boost »

I'm back on my feet, I'll catch up today and post by the end of the day.
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Boost
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Post by Boost »

Alright, post up. So much stuff I would have done before, such as picking up Protheuz's knowledge of tech/etc. but with Mama B's death it's easy to write it off as being zoned out for a while. Jason has snapped out of it, and is back now.
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Dustland
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Post by Dustland »

Good to have yah back!
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Saker
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Post by Saker »

Dustland wrote:You all are a paranoid bunch fyi
Without warning or identity of our enemy, you bombed us with a x10 damage, large burst and killed our nice NPC! I believe paranoia is justified.

cheers!
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