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Adjustable Stats
- jakspade
- Sidekick
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Adjustable Stats
Greetings *!
I used to have a Champions character named Overmaster that had a pool of points that he could use to switch around with his stats, i.e. he could be really strong, or really fast, or really tough.
Is there a way to mimic this using BASH:UE? A limited Boost perhaps?
Thanks in Advance,
jak
I used to have a Champions character named Overmaster that had a pool of points that he could use to switch around with his stats, i.e. he could be really strong, or really fast, or really tough.
Is there a way to mimic this using BASH:UE? A limited Boost perhaps?
Thanks in Advance,
jak
- Unknown_Blitz
- Sidekick
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- BASHMAN
- All-Father of Bash!
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- Joined: Sat Apr 03, 2010 11:00 pm
- Unknown_Blitz
- Sidekick
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- Joined: Tue Apr 06, 2010 11:00 pm
If he does go that route, he will need to make sure his Brawn and Agility are mid-range already since Shape-Shifting re-distributes what you already have,i.e. it dosen't give you anymore points just gives you the ability to juggle it back and forth correct?
For example: Overmaster has Brawn 3 Agility 3 base, and he can drop Agility down to a 1 to get really strong at Brawn 5 or drop Brawn to 2 to get Agility 4?
For example: Overmaster has Brawn 3 Agility 3 base, and he can drop Agility down to a 1 to get really strong at Brawn 5 or drop Brawn to 2 to get Agility 4?
- BASHMAN
- All-Father of Bash!
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- Renny
- Sidekick
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- Location: UK
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Interesting question as one of my player characters for the WW2 game I intend to run is kind of like Ultra Boy in that he has different powers, only one of which can be used at a time and one of these is super strength. I'd intended to give him Boost but hadn't quite figured out what the situational modifier would be yet.
- AslanC
- Zenith Comics
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I think that is its own descriptor, as it has to be activated right? I certainly would allow it since it isn't always on. If I wanted to force one it would be "For Feats of Strength", essentially when he wanted to lift something really really big. To add it to Brawn for soak or attacks though, I would suggest Armor power and a Special Attack instead of Boost.Renny wrote:Interesting question as one of my player characters for the WW2 game I intend to run is kind of like Ultra Boy in that he has different powers, only one of which can be used at a time and one of these is super strength. I'd intended to give him Boost but hadn't quite figured out what the situational modifier would be yet.
Just my two cents
- BASHMAN
- All-Father of Bash!
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- Joined: Sat Apr 03, 2010 11:00 pm
This might help:Renny wrote:Interesting question as one of my player characters for the WW2 game I intend to run is kind of like Ultra Boy in that he has different powers, only one of which can be used at a time and one of these is super strength. I'd intended to give him Boost but hadn't quite figured out what the situational modifier would be yet.
Omega-Boy
Brawn 2 Agility 3 Mind 1
Powers:
Ultra Powers Multipower (He can only use one at a time!) [Limitation: He has to verbally call out which power he is using]15 pts
• “Invulnerable” Armor 3 (x5 Soak) LINKED Immunity 5: Fire, Cold, Sonic, Electricity, Toxins
• “Super Strength” Brawn Boost 3 (5)
• “Hyper Speed” Super Speed 3
• “Flash Vision” Range 10, +3DM (x4 heat damage)
• “Ice Breath” Range 5, Radius 2 Brawn 20 Immobilization
• “Fly” Flight 4 (20 squares)
• “Super Healing” Healing x2
• “Super Hearing” Directional Hearing LINKED with Keen Hearing (x4)
• “Super Sight” Telescopic Vision LINKED with Keen Vision (x4)
• “Penetra Vision” X-Ray Vision [Enhancement: NOT blocked by lead]
27 Pts (12 Stats, 15 Powers)
Super-Star-Squad Equipment: (Free to all members of the SSS)
SSS Flight Ring: Flying 4 (20 squares) [Limitation: Fragile Gadget (40 hits 20 Soak)] 3pts
SSS Belt Buckle: Immunity: Vacuum 1pt
- jakspade
- Sidekick
- Posts: 22
- Joined: Thu Apr 08, 2010 11:00 pm
- Location: Fayetteville, AR
- Contact:
- jakspade
- Sidekick
- Posts: 22
- Joined: Thu Apr 08, 2010 11:00 pm
- Location: Fayetteville, AR
- Contact: