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Mystery Man Brawl Related Questions

Let's talk about the very awesome BASH!
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Kinetic
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Post by Kinetic »

BASHMAN wrote:I would say as Narrator- "No more than 1 "powered" item can be conjured at once. You can conjure numerous "ordinary" items, but only one at a time that emulates some power.
As narrator I would agree here.
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Lindharin
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Post by Lindharin »

bigsteveuk wrote:Not a bad idea, but would they also get the limitation benefit e.g would it cost less?
I don't think so, no. It is already an incredible bargain. Using Conjuration 3 you can make a portable device that can emulate almost any 3 point power in the game, especially if your concept allows that much breadth (like magic, super science, etc.)

It would cost 15 points to do that with Omnipotence, and you are getting it for just 3 points. Saying the resulting object has the inherent limitation of a Gadget, without any discount on costs, is hardly an unfair burden, especially since you can recreate a stolen/broken one on the next page. Conjuration would still be maybe the most cost-effective and flexible power in the book.

But that is getting into the realm of a house rule, so it may be veering off topic here.
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bigsteveuk
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Post by bigsteveuk »

[bash]The animated object will have stats and powers that make sense[/bash]

How restrictive is this, say I wanted to animate a statue and give it eye blasts is this ok. Or should I really only make it big and strong?
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Lindharin
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Post by Lindharin »

Bashman is away this week, so you'll have to wait for an official answer.

My take: It would depend on the statue. If it was a statue of Superman or Cyclops, then sure, eye beams are fine. :) If it was a statue of a random person, then I wouldn't allow eye beams, but might allow other forms of Special Attacks (a statue of a soldier may have a gun, sword, etc.) If it was the statue of an ancient god, then I'd probably be willing to give it an energy blast (lightning bolt, fire, whatever), especially if it is relevant to the god in question.
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Volsung
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Post by Volsung »

What about a dodge improved by a movement power? (such as flight).

I know momentum can boost attack damage.
Does multi-hit is allowed if the flier tries to go trough a pack of foes?

Should I buy a special defense or a special attack for those stunts at character creation?
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gryfn
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Post by gryfn »

you can buy boost agility . just while flying
for example
1 boost 2 agility . just while flying gadget rocket pack
and or
1 boost 2 brawn . just while flying gadget rocket pack

oh and acrobatics helps flight also
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Lindharin
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Post by Lindharin »

Volsung wrote:Does multi-hit is allowed if the flier tries to go trough a pack of foes?
Not in general. However, there are special rules for dealing with minions called the Domino Effect, so if you are faced with a group of tightly clustered minions you can do a body slam or melee attack against one and as long as you take him out in one shot, you can then go on to the next, etc. But that only works against minions and there are restrictions on movement between the attacks (Super Running gets an explicit improvement, I believe; I don't think flight does).

EDIT: There are also the gang rules for minions, where several clustered minions can be treated as a single gang, and your damage from a single attack can affect multiples of those. So it kind of depends on if you are facing minions, and whether the narrator is using the gang rules or not.

More generally, you might want to buy it as part of your Special Attack. If you put the Arc area of effect on your punch attack, it might represent you moving through the mobs hitting one after another, etc. If you are using a weapon, then maybe make it a Line or Arc, representing separate shots at multiple foes rather than a single wide beam, etc.
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