Hello, all. Long time, no see.
I've had an idea recently to revisit Middle Earth as a game setting, but I also thought about a Legends of Steel game with Tolkien style races. So I've come up with a basic package for a Tolkien elf, but it raises the question of buying Advantages in LoS with points rather than just by taking an equal number of Disadvantages, because Tolkien style elves are ridiculously Advantage-heavy.
Here's the basic elf package:
Advantages: Appeal, Disease Immunity, Fearless, Good Night Vision, Longevity, Quick Healer, Short Sleep
Backgrounds: Keen Vision, Talk to Animals 3
Powers: Resistance 2 (cold, heat)
If Advantages cost 1 pt each as in BASH! UE this is feasible. Thoughts on using this point-buy method for Advantages?
Another option would be you start each adventure with 1 Setback per Advantage that isn't offset by a Disadvantage, perhaps representing that elves are cool but suffer from a "doom of elder races" thing.
Note: Magic and Special Origin could be common Advantages too, particularly Special Origin as I picture many elves having one particular magical power which is innate in them, rather than being full-fledged spell casters. Also the Outsider Disadvantage would seem appropriate since elves usually keep to themselves.
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Tolkien Elves in Legends of Steel
- fairytalejedi
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- MrJupiter
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I'm not as familiar with Legends of Steel as I am with Ultimate Edition, but I feel like the paying of extra advantages at 1-point each is a fair, point cost trade off. My first Tolkien Elf exposure was through the old Return of the King animated movie, and I was in love with the depiction of Elrond with the star-like crown above his head. I like the idea you have for giving elves the ability to buy unique magical powers. I always got the sense that they were often unique beings, even among their own kind.
- fairytalejedi
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- fairytalejedi
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Celwen
Going with the idea of simply adding fantasy races to Legends of Steel, I decided to put an elven kingdom in the Great Forest between the two rivers. It's called Tuivor (which translates as 'enduring spring' in Tolkien's elvish).
Here is a character from Tuivor...
She has 3 individual Setbacks per adventure due to having 5 Advantages vs. 2 Disadvantages.
And for those who have a Tolkien fetish, all the elvish is accurate, including Celwen's name which means 'running maiden' (as in running water).
Here is a character from Tuivor...
She has 3 individual Setbacks per adventure due to having 5 Advantages vs. 2 Disadvantages.
And for those who have a Tolkien fetish, all the elvish is accurate, including Celwen's name which means 'running maiden' (as in running water).
Last edited by fairytalejedi on Mon Jun 03, 2019 4:34 am, edited 3 times in total.
- fairytalejedi
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- Joined: Tue Jun 05, 2012 11:00 pm
- fairytalejedi
- Hero
- Posts: 311
- Joined: Tue Jun 05, 2012 11:00 pm
- BASHMAN
- All-Father of Bash!
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These look really good. But did you know we have a book of fantasy races for BASH! Fantasy already?
https://www.drivethrurpg.com/product/17 ... ntasy-Folk
There is also a Magic Book and a book of magic items as well.
https://www.drivethrurpg.com/product/17 ... ntasy-Folk
There is also a Magic Book and a book of magic items as well.
- fairytalejedi
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Thanks, BASHMAN.
Yes, I have those supplements. Although I forgot about the grimoire while making Celwen, but I don't think her one power needs it.
For her elfness, I ended up doing something between a generic fantasy elf and a Tolkien elf - not superpowered quite to the extent of Tolkien lore, but still racially buffed.
Yes, I have those supplements. Although I forgot about the grimoire while making Celwen, but I don't think her one power needs it.
For her elfness, I ended up doing something between a generic fantasy elf and a Tolkien elf - not superpowered quite to the extent of Tolkien lore, but still racially buffed.
- fairytalejedi
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Just a quick note about the campaign write-up begun on this thread in case you're interested.