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BASH! Creator character design website - V1.01 Update
- DevastatingWeakness
- Vigilante
- Posts: 50
- Joined: Thu Sep 15, 2016 11:00 pm
BASH! Creator character design website - V1.01 Update
I just rolled out V1.01 of the BASH! Creator character design website.
http://www.bashcreator.net
Major new improvements include being able to provide an image link for your character:
... and print-friendly character sheets:
(BASHMAN kindly gave me permission to use some of the artwork and text from the game.)
Other little tweaks include: Bonuses from Fleet of Foot power in calculated stats; Includes extra skill slots from Skillful power, and reduced slots from Age(Young) and Unskilled disadvantages; Update Danger Sense power to 3 point cost; Update Attack Weak Point power description.
Have fun creating more cool super heroes! Post your creations here and let's see what you can come up with.
http://www.bashcreator.net
Major new improvements include being able to provide an image link for your character:
... and print-friendly character sheets:
(BASHMAN kindly gave me permission to use some of the artwork and text from the game.)
Other little tweaks include: Bonuses from Fleet of Foot power in calculated stats; Includes extra skill slots from Skillful power, and reduced slots from Age(Young) and Unskilled disadvantages; Update Danger Sense power to 3 point cost; Update Attack Weak Point power description.
Have fun creating more cool super heroes! Post your creations here and let's see what you can come up with.
- xBlackWolfx
- Mystery Man
- Posts: 92
- Joined: Wed Nov 24, 2010 12:00 am
I've been trying to create a character portrait for Black Chameleon using heromachine 3, but its just not working. After I added on the eyes, the program just lags too much. All I had was a body, hands, feet, head, and eyes, and when I colored the eyes, the thing started lagging. It made it increasingly impossible to add his stripes on too. Now, it won't let me add anything more.
I don't know what to do. I guess I'll just need to learn to actually draw if I want to make images of my characters.
I don't know what to do. I guess I'll just need to learn to actually draw if I want to make images of my characters.
- Solarblast
- Hero
- Posts: 306
- Joined: Thu Dec 09, 2010 12:00 am
- Solarblast
- Hero
- Posts: 306
- Joined: Thu Dec 09, 2010 12:00 am
- DevastatingWeakness
- Vigilante
- Posts: 50
- Joined: Thu Sep 15, 2016 11:00 pm
Version 1.02 released: New stuff:
- *Priority is now calculated, including effects of Super Speed, Danger Sense and Martial Arts Mastery (Fast) powers.
*Includes Dice Bonuses and Result Bonuses; see the Heightened, Growing and Shrinking powers.
*Dice Bonuses and Result Bonuses included in die rolls, so you'll see things like -2x3+5 (which means 'Roll 2d6, subtract two from the result as the Dice Penalty, multiply that by three, then add five as the Result Bonus.')
*Martial Arts Mastery powers are now broken down into specific style picks. (The old versions will still work, but you won't see the benefit of Fast style on Priority.)
*Teleport and Teleport (Gateway) powers now go up to 10 point level (previously only up to 5).
*Growing (Density Increase) power now goes up to 6 point level (previously only up to 5).
*Added a '10/squares per panel' note to Jump movement (if more than 10 squares).
- xBlackWolfx
- Mystery Man
- Posts: 92
- Joined: Wed Nov 24, 2010 12:00 am
- DevastatingWeakness
- Vigilante
- Posts: 50
- Joined: Thu Sep 15, 2016 11:00 pm
I think I'll probably have to re-write some of the basics of the site before adding in content from the Awesome Powers line - there are a few poor design choices that I made early on that I'll need to root out and fix before adding any more complexity.
Plus, I'd need to consult with BASHMAN before using any more of his content. I've got to be careful to ensure that the site supports sales of the game and its spinoffs. Too much detail from the AP line could hurt sales of those products, and I really don't want to hurt the game.
Plus, I'd need to consult with BASHMAN before using any more of his content. I've got to be careful to ensure that the site supports sales of the game and its spinoffs. Too much detail from the AP line could hurt sales of those products, and I really don't want to hurt the game.
- Darren
- Supporting Character
- Posts: 14
- Joined: Fri Mar 09, 2012 12:00 am
Dog Boy - an old freind :)
Dog boy was one of the 1st super PC I ever made some 20 plus years ago. He has been reworked in many system since and has come to be a old friend He is basic brick with a lot of speed and regeneration. He is not highly skilled but can be very annoying for the villains as he just will not go down and keeps on coming. His goal in life is to be a Good Dog.
Dog Boy
40 points (22 Stats, 18 Powers )
Dog Boy is the result of the fusion of a boy and his dog. Playing in the wood the pair found a glowing rock which when touched fused the two of them into one being, Dog Boy. Dumb and a bag of rocks but with a heart of gold dog boy wants nothing in life other than to be a 'good dog' and protect the weak.
Brawn 5 Agility 5 Mind 1
x5 Defence, x1 Mental Defence, x8 Soak
Powers
Mental Skills:
Physical Skills: Athletics/Acrobatics & Climbing & Running & Swimming x5, Stealth/Hiding x5
Advantages & Disadvantages
Immortality: You can't die (or can come back from the dead).
Never Surrender: Once per issue recover from one negative status, and restore Hits to 20.
Fearless: Immune to fear; +2 dice bonus to intimidate others.
Dumb Luck: Once per issue re-roll any dice roll.
Freak: You look very obviously weird.
Age (Young, 1 less Mental skill): You are under 18; you have one less Mental skill slot.
Duty: must be a good dog.
Destitute: You are broke.
Other
Priority: x6, Defence: x5, Mental Defence: x1, Soak: x8, Hits: 100
Lift: Hundreds of tons, Run: 15 squares, Jump: 250 squares (10/panel), Climb: 15 squares, Swim: 5 squares
Dog Boy
40 points (22 Stats, 18 Powers )
Dog Boy is the result of the fusion of a boy and his dog. Playing in the wood the pair found a glowing rock which when touched fused the two of them into one being, Dog Boy. Dumb and a bag of rocks but with a heart of gold dog boy wants nothing in life other than to be a 'good dog' and protect the weak.
Brawn 5 Agility 5 Mind 1
x5 Defence, x1 Mental Defence, x8 Soak
Powers
- * Healing 5 (Take one panel action to heal self of 5x2d6 damage; heal 50 hits/hour.) (5pts)
- * Enhancement: Second Nature (Non-Concentration) (Remove Concentration from power.)
* Limitation: Personal (Power only affects yourself.)
* Fangs and Claws : Special Attack (Hand to Hand/Thrown) 5 (Agility +0DM to Hit and Brawn +5DM to Damage; total x5 to hit, x10 damage.) (5pts)
* Claws : Clinging 1 (Cling to surfaces.) (1pts)
* Super Jump 1 (Jump up to 250 squares, at 10 squares per panel.) (1pts)
* Martial Arts Mastery (Fast Style) 1 (Priority is Agility + 1.) (1pts)
* Paired Weapons 2 (Make two unarmed or melee attacks at -1 Dice penalty on each.) (2pts) - * Enhancement: Second Nature (Non-Concentration) (Remove Concentration from power.)
Mental Skills:
Physical Skills: Athletics/Acrobatics & Climbing & Running & Swimming x5, Stealth/Hiding x5
Advantages & Disadvantages
Immortality: You can't die (or can come back from the dead).
Never Surrender: Once per issue recover from one negative status, and restore Hits to 20.
Fearless: Immune to fear; +2 dice bonus to intimidate others.
Dumb Luck: Once per issue re-roll any dice roll.
Freak: You look very obviously weird.
Age (Young, 1 less Mental skill): You are under 18; you have one less Mental skill slot.
Duty: must be a good dog.
Destitute: You are broke.
Other
Priority: x6, Defence: x5, Mental Defence: x1, Soak: x8, Hits: 100
Lift: Hundreds of tons, Run: 15 squares, Jump: 250 squares (10/panel), Climb: 15 squares, Swim: 5 squares
- DevastatingWeakness
- Vigilante
- Posts: 50
- Joined: Thu Sep 15, 2016 11:00 pm
To add an image, click the Edit button on the right-hand side, opposite the character name. That will open the text boxes where you can edit the character description and the location of the image.
Find an image online (or upload one to somewhere like imgur.com), copy the link to the image, and paste it into the second textbox.
Here's an example: http://www.bashcreator.net/#/load/3z2fi
Find an image online (or upload one to somewhere like imgur.com), copy the link to the image, and paste it into the second textbox.
Here's an example: http://www.bashcreator.net/#/load/3z2fi
You do not have the required permissions to view the files attached to this post.
- Solarblast
- Hero
- Posts: 306
- Joined: Thu Dec 09, 2010 12:00 am
Think I got it figured out. Here is a character from my nineties champions/bash game.
Red Scorpion
26 points (14 Stats, 12 Powers )
Thomas Swing was the son of two rich and powerful art collectors who were interested in many bizarre and expensive collections. Thomas was only interested in girls and partying. This all changed when his Father Robert Swing had just received an artifact known as the Claw of Serqet. While trying to get some spending money from his parents after having been kicked out of 5th college this time around he got into an argument with his parents. However, while he was fighting with them, some men broke into the museum, attempting to rob it. They killed Thomas's parents in front of him and left him severely injured. Fortunately police showed up before the robbers could finish their job and left without the Claw. When Thomas recovered he vowed to do something useful with his life and on that day the Scorpion's claw appeared mysteriously in him room. Taking this as a sign he trained and studied getting a degree in criminology and training with the Claw. Then he started to stalk the night as the Red Scorpion!
Brawn 2 Agility 2 Mind 3
x4 Defence, x3 Mental Defence, x4 Soak
Powers
Mental Skills: Deception/Detect Deception x3, Investigation/Analysis x4, Streewise/Gather Information x3
Physical Skills: Athletics/Acrobatics x2, Escapology/Contortion x2, Stealth/Shadowing x2
Advantages & Disadvantages
Frightening Presence: +2 dice bonus to intimidate or frighten others.
Contacts: Pick three useful contacts; play a hero point to locate an additional contact.
Jack of All Trades: When rolling default skill, roll -1 die penaly (not -1 multiplier penalty).
Social Stigma: You belong to group that suffers from discrimination.
Normal: You are a normal person (max Brawn and Agility 2) when not in super form.
Rogue's Gallery: You have three enemies built on at least 35 points.
Other
Priority: x3, Defence: x4, Mental Defence: x3, Soak: x4, Hits: 100
Lift: 400lbs, Run: 8 squares, Jump: 5 squares, Climb: 2 squares, Swim: 2 squares
Red Scorpion
26 points (14 Stats, 12 Powers )
Thomas Swing was the son of two rich and powerful art collectors who were interested in many bizarre and expensive collections. Thomas was only interested in girls and partying. This all changed when his Father Robert Swing had just received an artifact known as the Claw of Serqet. While trying to get some spending money from his parents after having been kicked out of 5th college this time around he got into an argument with his parents. However, while he was fighting with them, some men broke into the museum, attempting to rob it. They killed Thomas's parents in front of him and left him severely injured. Fortunately police showed up before the robbers could finish their job and left without the Claw. When Thomas recovered he vowed to do something useful with his life and on that day the Scorpion's claw appeared mysteriously in him room. Taking this as a sign he trained and studied getting a degree in criminology and training with the Claw. Then he started to stalk the night as the Red Scorpion!
Brawn 2 Agility 2 Mind 3
x4 Defence, x3 Mental Defence, x4 Soak
Powers
- * Armor 2 (+2 to Brawn to Soak damage.) (2pts)
* Fleet of Foot 1 (Run 8 squares per panel. Jump 5 squares. Does not stack with other forms of super movement.) (1pts)
* Martial Arts Mastery (Fast, Defensive, Tricky Styles) 3 (<ul><li><i>Fast</i>: Priority is Agility + 1.</li><li><i>Defensive</i>: +2 Agility to defend against hand-to-hand attacks (max 5).</li><li><i>Tricky</i>: If an attack on you misses and you roll doubles on defence, get free unarmed attack.</li></ul>) (3pts)
* Skillful 1 (Gain 2 extra skill slots.) (1pts)
* Multi-power: (5pts)
* Claw of the Scorpion! : Special Attack (Hand to Hand/Thrown) 5 (Agility +2DM to Hit and Brawn +3DM to Damage; total x4 to hit, x5 damage.)- * Enhancement: Multi-power (Pick a power worth up to 4 pts. Powers can not be used together.)
- * Deflect 2 (+2 to Agility to defend against attacks. If succeed and roll doubles, attack is reflected. Cannot deflect Bursts.) (2pts)
- * Enhancement: Multi-power (Pick a power worth up to 4 pts. Powers can not be used together.)
Mental Skills: Deception/Detect Deception x3, Investigation/Analysis x4, Streewise/Gather Information x3
Physical Skills: Athletics/Acrobatics x2, Escapology/Contortion x2, Stealth/Shadowing x2
Advantages & Disadvantages
Frightening Presence: +2 dice bonus to intimidate or frighten others.
Contacts: Pick three useful contacts; play a hero point to locate an additional contact.
Jack of All Trades: When rolling default skill, roll -1 die penaly (not -1 multiplier penalty).
Social Stigma: You belong to group that suffers from discrimination.
Normal: You are a normal person (max Brawn and Agility 2) when not in super form.
Rogue's Gallery: You have three enemies built on at least 35 points.
Other
Priority: x3, Defence: x4, Mental Defence: x3, Soak: x4, Hits: 100
Lift: 400lbs, Run: 8 squares, Jump: 5 squares, Climb: 2 squares, Swim: 2 squares
- Solarblast
- Hero
- Posts: 306
- Joined: Thu Dec 09, 2010 12:00 am
What does he look like?xBlackWolfx wrote:I've been trying to create a character portrait for Black Chameleon using heromachine 3, but its just not working. After I added on the eyes, the program just lags too much. All I had was a body, hands, feet, head, and eyes, and when I colored the eyes, the thing started lagging. It made it increasingly impossible to add his stripes on too. Now, it won't let me add anything more.
I don't know what to do. I guess I'll just need to learn to actually draw if I want to make images of my characters.
- xBlackWolfx
- Mystery Man
- Posts: 92
- Joined: Wed Nov 24, 2010 12:00 am
Here's a copy-paste from my word document describing the character:
He can transform into and out of his costume at will. Its a full-body costume with a full face mask that is mostly black with thick, dark-green stripes on his arms, torso, and legs. His eyes appear bright green. His costume also has an embossed scale pattern all over. The 'scales' are mosaic and are about 1 to 1 1/2 inches in diameter.
Also, he's supposed to be a teenager. I can't remember if I gave him an exact age or not. If I did, I didn't write it down. I think he should be 17.
He can transform into and out of his costume at will. Its a full-body costume with a full face mask that is mostly black with thick, dark-green stripes on his arms, torso, and legs. His eyes appear bright green. His costume also has an embossed scale pattern all over. The 'scales' are mosaic and are about 1 to 1 1/2 inches in diameter.
Also, he's supposed to be a teenager. I can't remember if I gave him an exact age or not. If I did, I didn't write it down. I think he should be 17.
- DevastatingWeakness
- Vigilante
- Posts: 50
- Joined: Thu Sep 15, 2016 11:00 pm