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Variable Enhancement and Range/Area
- Ratix
- Sidekick
- Posts: 47
- Joined: Sun Apr 04, 2010 11:00 pm
- Location: Baltimore
Variable Enhancement and Range/Area
In addition to paying for the Variable Enhancement on a power, can you also spend points on the Range or Area enhancements to arrange? For instance, instead of just having Special Attack 5 [Variable] 6pts, can you have Special Attack 5 [Range +1, Variable] 7pts, and have an extra point to assign to range with any attack variation? So the shortest-range attack might be +5DMG, Close Range. Alternately, you could spend the point on Area, which could be used to add to Burst, Line, Arc, or Ricochet.
- AslanC
- Zenith Comics
- Posts: 1130
- Joined: Sat Apr 03, 2010 11:00 pm
- Location: Soviet Canuckistan
- Contact:
I get very confused by the Variable power enhancer as it just confuses me as to how many points are in the pool for the power. That said it seems that with special attack it is straight forward. You pay for a pool and the enhancement "Variable" and then use the pool to fill out the "to hit", "to damage", "range" and "area" descriptors.
To have it as a permanent range bonus doesn't seem outside the rules to me.
BASHMAN?
To have it as a permanent range bonus doesn't seem outside the rules to me.
BASHMAN?
- Ratix
- Sidekick
- Posts: 47
- Joined: Sun Apr 04, 2010 11:00 pm
- Location: Baltimore
Yeah; the idea is that a blaster would benefit from having a permanent range bonus on a Variable attack, so that even their "Dodge this" point-blank shots are still ranged, albeit up to 5 squares, but still ranged attacks and so benefit from Mind.AslanC wrote:I get very confused by the Variable power enhancer as it just confuses me as to how many points are in the pool for the power. That said it seems that with special attack it is straight forward. You pay for a pool and the enhancement "Variable" and then use the pool to fill out the "to hit", "to damage", "range" and "area" descriptors.
To have it as a permanent range bonus doesn't seem outside the rules to me.
BASHMAN?
btw AslanC, still working on Grendizer. I found some Arabic episodes on Youtube and a great Wikipedia plot summary. Filling out Duke Fleed and Grendizer's sheet now. Cool show so far. ^_^
- AslanC
- Zenith Comics
- Posts: 1130
- Joined: Sat Apr 03, 2010 11:00 pm
- Location: Soviet Canuckistan
- Contact:
I grew up on it in French as Goldorak, which was very cool. Unfortunately the English translation is really cheesy
As for the range issue, for me having it just as a variable works for concept as the further it goes, or the more area it covers leaves less power for damage or accuracy, but that's just me.
As for the range issue, for me having it just as a variable works for concept as the further it goes, or the more area it covers leaves less power for damage or accuracy, but that's just me.
- AngryGhost
- Hero
- Posts: 211
- Joined: Mon Apr 19, 2010 11:00 pm
- Location: UK
I'm going to necro it too - just because my head gets fuzzy when I'm over thinking such things as range/aria/variable with special attack.
However, saying that, I've always run it that you are limited to the maximum in special attack (5) with the variable enhancement to split between damage/hit/range
-otherwise your average 2 stat hero using say a blaster template with boost can get silly amounts of damage and then add a range enhancement on top of that for small build points.
Edit: also, this way it makes special attack (variable) "special", but not "stupendous attack".
However, saying that, I've always run it that you are limited to the maximum in special attack (5) with the variable enhancement to split between damage/hit/range
-otherwise your average 2 stat hero using say a blaster template with boost can get silly amounts of damage and then add a range enhancement on top of that for small build points.
Edit: also, this way it makes special attack (variable) "special", but not "stupendous attack".
- BASHMAN
- All-Father of Bash!
- Posts: 2585
- Joined: Sat Apr 03, 2010 11:00 pm
As a Narrator, I'd allow it. I'd let someone take Special Attack 5 (Close Range) + Variable Enhancement.
In a way this is a bit of a restriction as well. While they can make the power have a longer range than Close, i would not let them remove the range entirely. So they could not use the power in a Line for instance, since that is incompatible with range.
However this is me talking about how I would act as a Narrator at my table for a player who made this request. This is not me speaking as a game designer making a new official "rule" for the game. There is some leeway in the rules by design for the individual Narrator to decide for themselves how they want to handle things.
In a way this is a bit of a restriction as well. While they can make the power have a longer range than Close, i would not let them remove the range entirely. So they could not use the power in a Line for instance, since that is incompatible with range.
However this is me talking about how I would act as a Narrator at my table for a player who made this request. This is not me speaking as a game designer making a new official "rule" for the game. There is some leeway in the rules by design for the individual Narrator to decide for themselves how they want to handle things.
- WaylanderPK
- Costumed Crimefighter
- Posts: 189
- Joined: Sun Jul 03, 2011 11:00 pm
- BASHMAN
- All-Father of Bash!
- Posts: 2585
- Joined: Sat Apr 03, 2010 11:00 pm