Hi,
Can you sprint and then body slam in the same round?
So say someone has a fleet of foot and a agility of 2, so 8 sq run can they sprint for 16sq to get a +1dm momentum mod?
Cheers,
Steve
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Sprint & Bodyslam
- bigsteveuk
- Superhero
- Posts: 365
- Joined: Mon Apr 19, 2010 11:00 pm
- kevperrine
- Paragon
- Posts: 783
- Joined: Wed Jul 28, 2010 11:00 pm
- Location: Detroit, MI
So, now I'm curious... I'd not considered SLAMMING attacks much in BASH! so far in-games.
(for my PC-Hero American Rubber)
How about a similar situation with...
SLINGSHOT
(Super Running 4) 21 sq (105') and can move Vertical.
+
BOING!!
(Bouncing) Immune: Slams, Falling, Knockback. Bounce twice distance.
+1DM cumulative momentum (10/20/40/80).
+
BRAWN 2
So...
Going full out (Move then Attack) at 21sq.
Would that be:
2D6 + (Brawn x2) + (Momentum x2 MB) to Attack to hit. (if they're dodging)
and
2D6 x4 (BRAWN x2 + Momentum x2 DM) for the Damage.
or maybe I'm confused... Slamming someone that's not getting out of the way says to "add" the Momentum to attack vs. the target. Would the "to hit" Modifier for adding Momentum be a Dice Bonus, Result Bonus, or Multiplier Bonus?
THEN
from the bounce of going 105' the REBOUND speed would be up to 210' (or 42 sq) on the next attack (if making one). And actually, I'd assume the bounce-back probably wouldn't (realistically) be able to target the SAME opponent (since you're moving away so fast), but would that mean he could maybe hit a wall (going 42 sq), THEN be ramped up AGAIN by double: going 84 sq!!) to bounce back to attack that SAME target (in the next round?) for a Momentum of x4 DM?
Is that right?
-kev-
(for my PC-Hero American Rubber)
How about a similar situation with...
SLINGSHOT
(Super Running 4) 21 sq (105') and can move Vertical.
+
BOING!!
(Bouncing) Immune: Slams, Falling, Knockback. Bounce twice distance.
+1DM cumulative momentum (10/20/40/80).
+
BRAWN 2
So...
Going full out (Move then Attack) at 21sq.
Would that be:
2D6 + (Brawn x2) + (Momentum x2 MB) to Attack to hit. (if they're dodging)
and
2D6 x4 (BRAWN x2 + Momentum x2 DM) for the Damage.
or maybe I'm confused... Slamming someone that's not getting out of the way says to "add" the Momentum to attack vs. the target. Would the "to hit" Modifier for adding Momentum be a Dice Bonus, Result Bonus, or Multiplier Bonus?
THEN
from the bounce of going 105' the REBOUND speed would be up to 210' (or 42 sq) on the next attack (if making one). And actually, I'd assume the bounce-back probably wouldn't (realistically) be able to target the SAME opponent (since you're moving away so fast), but would that mean he could maybe hit a wall (going 42 sq), THEN be ramped up AGAIN by double: going 84 sq!!) to bounce back to attack that SAME target (in the next round?) for a Momentum of x4 DM?
Is that right?
-kev-