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Chimera Ch 5

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Dustland
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Post by Dustland »

Does 'Push a power' (p26) apply to a special attack? So I could boost an attack by taking some hits...
Yep, you can add a level to your special attack for every 10 hits you take.
Anyway, with 'super jump 90 sq' I could catch up with Fenris. But it does not mean I'd be able to move to the real Eckel and strike him? wouldnt' I??)
Normally, no, you wouldn't be able to reach someone that far away in one panel with Super Jumping because you can only move 10 squares per panel.

I don't really like the rule as written, so let's say Overdrive is able to leap to Mr Eckel's side and strike. Since the distance is vague and we're bending the rules, there will be no bonus to damage for distance travelled.

Also, if you attack Mr Eckel, roll Overdrive's Mind Defense against....

[bash="Ninja Eckel tries to jump back in the driver's seat"]3,0,0 = 1194319747 [/bash]
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Post by Volsung »

(Ok. I just don't want to act more that I should on my turn.
For exemple I almost acted twice when Ninja Eckel took control and 'stole my turn'.

About the 'Push a power' that's just because my ego bleeds every time I roll 4&4 when the other players often rolls 5&5 to hit and hurt :P I know he's still a good evader.
I'm not sure how much HP i've got, but I remember it's lower than other players. I used one HD on a botched roll)

First,the mind shield roll!)

[bash="You wish!"]4 = 1595680841 = Fixed[/bash]
(Good)


Horrified, Overdrive stare at the carnage trough the opening in the wall.

//It wasn't meant to happen... The heroes always win... don't they?// He thinks

Then he spots Fenris.
After a quick glance, the feral colossus points at the patient 2541...
A strident pain lashes his mind as he look at the emerald king leading his army...

//This ends Now!//
He hurls himself toward the true Eckel.

(I've got no idea of his stats but I'm tempted to 'Go for Broke' boosting both rolls and even fuel the power stunt attack weak point!
It's worth it if it switch off every Eckels around...
And it will be the greatest of all shame if Overdrive squash Eckel's brain all over the place ... and for no use...How can heroes do non-lethal attacks?

(That would be ... 10 hits + 10 hits + 50 hits...
Well I'll roll the 5&5 first...)

[bash="Masked Rider Kick!"]5 = 859102122 = Fixed[/bash]
[bash="that's supposed to hurt"]5 = 1966964883 = Fixed[/bash]
(Tell me I don't end stuck in some roof)
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Dustland
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Post by Dustland »

Overdrive leaps through the air with an acrobatic flip, landing next to a startled Mr Eckel!

Overdrive: You expected a reaction from the nova, fear would have been nice, maybe even just a little shocked, but instead he turns and smiles at you with those now familiar green eyes. "Hello brother," he says to you and something in the back of your mind charges for the control room, trying to steer you.

You close your eyes and shove the Eckel to the back of your mind. You open them again and Mr Eckel takes a hesitant step back just as you throw a right hook at him...
[bash="Mr Eckel dodges Overdrive"]2,0,0 = 1590040691 = Fixed[/bash]
[bash="Mr Eckel soaks a face full of fist"]2,0,0 = 2064512977 = Fixed[/bash]
Last edited by Dustland on Mon Jun 27, 2011 9:08 pm, edited 1 time in total.
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Post by Dustland »

Overdrive: Your punch lands with a satisfying crack, rocking Eckel-Prime on his heels, but he doesn't drop!

Javier's next!
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Post by Nestor »

Javier hesitates, shocked, as once again control of his powers slips his grasp and wreaks destruction and death on others.

Shaken, he stumbles back and then turns to head out after Fenris and Overdrive, fear and despair clawing at his mind.

[Basically a full move out to the hole in the wall.]
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Post by Dustland »

Nycto's next then!
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Post by Volsung »

Dustland wrote:Overdrive: Your punch lands with a satisfying crack, rocking Eckel-Prime on his heels, but he doesn't drop!
Javier's next!
Did the 'attack weak point worked?
Nestor wrote:Javier hesitates, shocked, as once again control of his powers slips his grasp and wreaks destruction and death on others.
Understandable ,I hesitated to react but I decided that Overdrive had other urgent concerns...
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Dustland
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Post by Dustland »

Did the 'attack weak point worked?
Yes sir. The attack hit by >20, so double the damage for a total of 60 damage. Mr Eckel soaked 10, so he took 50 hits.

I think I did that right but correct me if I'm wrong.
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Post by Protheuz »

Nycto focus on the shadows and starts molding them into three shadow warriors, each with a large black sword in hand.
Nycto summons 3 shadow swordsmen
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Post by Dustland »

Nycto: You summon the three swordsmen, suddenly aware that everyone has left the ward, everyone but you and three Eckels and a fourth man still huddled in his cell (I15).

"So, about that gun," the man behind you begins to ask again but then quickly clams up when he sees the three swordsmen appear. "Oh *, now that's cool brother!" he exclaims, clapping his hands in psychotic glee.

A loud crack then crash sounds from the cell that contained the Raging Eckel, but you can't see what's happening in his cell from where you are.

Doc Eckel scowls at you from his cell as he regains his feet and cautiously walks back to his cell door. "Think you're so dang clever, don't you shadow boy?" His eyes flicker green as he touches the door and the supernatural frost once again snakes out from the door, across the tiles, and attacks you with its blood freezing coldness...
[bash="Doc Eckel's frost attack"]3,0,0 = 2094197756 = Fixed[/bash]
[bash="frost damage"]3,0,0 = 699774053 = Fixed[/bash]
[bash="numbing cold"]3,0,0 = 1488918334 = Fixed[/bash]
If Nycto takes any damage from the attack, he must make a Mind Def roll against the numbing cold, or suffer a Daze attack as well.
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Post by Dustland »

Everyone outside: The situation quickly spirals out of control outside as a few more Eckels leap or fly or simply vanish into the night. A group of cops that you suspect have been turned dash to their patrol car and begin to speed towards the front gate, a small army of Eckels following behind, screams of "Viva los Eckels!" sounding out from the madmen.

Overdrive: Mr Eckel, rocked by your metal-clad punch, throws his hands in the air and falls to his knees. "I surrender sir, I surrender! Please, arrest me! I've been a bad, bad man!" His plea for mercy ends in a fit of giggles but he keeps his posture submissive.
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Post by Protheuz »

[bash="Defense roll"]4,0,0 = 100642585 [/bash]
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Post by Protheuz »

Nycto again swirls out of the cold attack and says "Don't do that again or you'll be sorry", as his red eyes flash against the shadow black.
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Post by Dustland »

End of Page 5

If it's ok, I'll forgo updating the map and we'll just use the narrative to judge what is happening. For the most part, anyone can reach any target/place that they need to in a single move. If someone prefers the map, let me know and I'll post another one.

Page 6
Order of Actions:
1) Fenris
2) Overdrive
3) Javier
4) Nycto
5) Everyone else

A quick recap:

Fenris and Javier are standing in the breach in the wall, watching the chaos unfold. Eckels are doing battle with the remaining cops, others are fleeing in a police cruiser towards the front gate.

Overdrive is standing over the Original Eckel, who is on his knees surrendering.

Nycto is still inside the ward, doing battle with the frosty doctor Eckel.

Game on.
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Post by Volsung »

(OMG What Are We Going To Do :'D)
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