Ossyan, The Arcanist
[Breakdown: Stats 10, Powers 10, Weakness 0= 20]
Story/Description:
Seth Blue was an orphan that never knew his parents. He never knew if he was abandoned, or if his parents died. He only remembers the institution where he was left amid the other small kids, and where he lived all his young life.
The institution was a large estate where the fundamentals of wizardry was taught – the dialect of power, and the will necessary to shape reality to his mind – was transmitted, so a new generation of mages exist.
All related to this place is a mystery: How did they choose the candidates? How was it founded? What relation did they had with the rest of the wizardry community?
Seth only knows that his powers grew steadily over the years, but as he reached 15 an “accident” happened: an ill (?) spoken word augmented the flow of magic, and the backlash made him fall… The control of magic disappeared for several weeks, and slowly returned, but never at the strength it had before.
Foul play was discovered, and a fellow classmate was found guilty of counter-willing the effect... He escaped before someone caught him…
At the coming of age -18 in the community – he could choose his mage-name, a reminiscence of the old tricksters that had a stage name. Seth chose Ossyan… but his powers were still small comparing with most of his colleagues.
As he read Clarks Laws regarding science, specially the third: Any sufficiently advanced technology is indistinguishable from magic, a though came to him… technology could be used to supplement his power…
Years later, he successfully combined magic and technology in a suit that acts as a catalyst, a way to focus the energy, and augmented the changes in reality.
B: 1, A: 2, M: 3.
Hits: 100, Soak: x1/x3, Defense: x2, Mental Defense: x3, Attack with TK: x5,
Damage with TK: x4
Mental Malfunction: Defend the innocent from magical threats; search the nature of magic; regain his former power
Powers:
Artificer powers:
Mnemonic Cloak - Boost mind 2 (only for powers) L: Fragile device 1pt
Armor of the Arcanist: Armor 2 2pts
Arcanist powers:
Conjuring 5 (all things made of blue magic) L: Casting 4pts
*Repulsor Wings – Flight 1
*Energy grappling Hooks - Clinging
*Energy shield – shield 3
*Hologram generator – illusion
*Psy-vision nerve enhancers: Clairvoyance
*BlastSword – Special attack 3
Telekinesis 4 L:Casting 3pts
Resistance: Sorcery
Weakness: Electricity
Skills: Physical: Athletics/Acrobatics; Driving/Acceleration. Mental: Computers/Building; Occultism/Legend; Technology/Invent.
Advantages: Mentor
Disadvantages: Arch-enemy
Quote: “I’m not the man I was destined to be. The Word and The Will is everything to me, but it is also my downfall… I won’t let magic hurt anyone else.”
Catchphrase: “By the Will and the Word.”