New Power: Power Reserve
Posted: Fri Jul 21, 2017 3:21 pm
Many character can boost their powers without extra effort or hurting themselves (which are done with Hero Dice or by Pushing in BASH, respectively) though often there is some condition to it (a special energy source, extra concentration etc.) This Power is meant to reflect that.
Alternate Name: Power Boost
Based on: any Power
Cost: 1-5 points
This Power can be used to raise the level of one other Power (chosen when the Power Reserve is acquired) by up to a number of levels equal to this Power's level. This cannot exceed existing limits (ex. Telepathy cannot be raised above 3). You can raise a Power on the same Panel you use it as long as you don't Attack (or use any other ability requiring concentration) first. The boost lasts until the user turns it off, the user is knocked out, or an opponent nullifies it (with X-Mastery for example.)
Common Enhancements: Linked (ex. to Absorption), Overcharge
Common Limitations: Situational (ex. when exposed to X), Concentration
Note: the difference between this and Gradual is that the Power does not need to start at 0.
Example: Invincible Man is battling the Jade Giant and getting his iron butt handed to him. He has Special Attack (Force Beams) level 4 but it isn't quite doing the job. He also has Power Reserve (Force Beams) level 1 /Situational: must have an electric source\. He plugs in to a live wire and fires off a level 5 blast, and hopes that's enough!
Alternate Name: Power Boost
Based on: any Power
Cost: 1-5 points
This Power can be used to raise the level of one other Power (chosen when the Power Reserve is acquired) by up to a number of levels equal to this Power's level. This cannot exceed existing limits (ex. Telepathy cannot be raised above 3). You can raise a Power on the same Panel you use it as long as you don't Attack (or use any other ability requiring concentration) first. The boost lasts until the user turns it off, the user is knocked out, or an opponent nullifies it (with X-Mastery for example.)
Common Enhancements: Linked (ex. to Absorption), Overcharge
Common Limitations: Situational (ex. when exposed to X), Concentration
Note: the difference between this and Gradual is that the Power does not need to start at 0.
Example: Invincible Man is battling the Jade Giant and getting his iron butt handed to him. He has Special Attack (Force Beams) level 4 but it isn't quite doing the job. He also has Power Reserve (Force Beams) level 1 /Situational: must have an electric source\. He plugs in to a live wire and fires off a level 5 blast, and hopes that's enough!