Super climbing.
Posted: Sun Jan 03, 2016 5:52 pm
I kinda suspect that a power like this would be available in one of the awesome powers books, but the one relating to 'inner strength and intense training' hasn't come out yet.
The book specifically says that your character can climb... not very fast at all. You can only climb a number of squares equal to your brawn. And there's no real way to alter this besides the 'clinging' power which isn't quite what I envision. I more imagine a character that can climb abnormally quickly, like a monkey, but they don't have the power to stick to a perfectly flat surface. They can just climb a lot faster.
My idea, is imply a new intense training power, which for now I'm just calling 'super climbing'. Essentially, if you have this power, you can climb at the same rate you can walk or run, instead of the lousy rate suggested in the book.
I also thought about just adding this to the package on 'fleet of foot', but then I thought that might make it op. And besides, fleet of foot seems to be more about being able to run and jump better than average. And obviously, being a good runner does NOT make you a good climber.
And yeah, maybe this could go under the 'movement' powers like super swimming does, but I imagine this to be something a martial-arts inspired character would have. And besides, I don't see it as unreasonable that a person couldn't learn to do this, considering the things that other 'intense training' characters in the comics can do.
What do you think? Is this balanced or is it even necessary? I guess you could also simulate this with the 'swinging' power, with the 'brachiating' limitation suggested in the book.
Oh, as for how much this would be worth? I would say 1 point. I don't really think it would be all that useful anyway. And besides the 'brachiating' power I just mentioned would be worth 1 point too. So why not?
The book specifically says that your character can climb... not very fast at all. You can only climb a number of squares equal to your brawn. And there's no real way to alter this besides the 'clinging' power which isn't quite what I envision. I more imagine a character that can climb abnormally quickly, like a monkey, but they don't have the power to stick to a perfectly flat surface. They can just climb a lot faster.
My idea, is imply a new intense training power, which for now I'm just calling 'super climbing'. Essentially, if you have this power, you can climb at the same rate you can walk or run, instead of the lousy rate suggested in the book.
I also thought about just adding this to the package on 'fleet of foot', but then I thought that might make it op. And besides, fleet of foot seems to be more about being able to run and jump better than average. And obviously, being a good runner does NOT make you a good climber.
And yeah, maybe this could go under the 'movement' powers like super swimming does, but I imagine this to be something a martial-arts inspired character would have. And besides, I don't see it as unreasonable that a person couldn't learn to do this, considering the things that other 'intense training' characters in the comics can do.
What do you think? Is this balanced or is it even necessary? I guess you could also simulate this with the 'swinging' power, with the 'brachiating' limitation suggested in the book.
Oh, as for how much this would be worth? I would say 1 point. I don't really think it would be all that useful anyway. And besides the 'brachiating' power I just mentioned would be worth 1 point too. So why not?