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Pandora Club Bits n Bobs

Posted: Mon Mar 24, 2014 12:36 pm
by bigsteveuk
Hi Chaps,

Just going to stick a few bits n bobs in I am going to be using for my game, may or may not be interest to others.

Flintlock Pistol
Smoot bore (6 Range, x2 dmg, 1 ammo , 1 shot every 2 rounds)

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Rifled (12 Range, x2 dmg, 1 ammo, 1 shot every 2 rounds)

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Smooth bore side by side (6 Range, x2 dmg, 1 ammo, 1 shot a round for 2 rounds before reloading or both barrels can be discharged in the same round at a single target)
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Duckfoot Pistol (Range 3, Small Bust, x2 dmg, 1 ammo, take 3 rounds to reload)
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Dragon Pistol (Range 3, Small Burst, x3 dmg, 1 ammo, take 3 rounds to reload)
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Flintlock Rifle
Smoothbore (60 Range, x4 dmg, 1 ammo, 1 shot every 2 rounds)
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Rifled (120 Range, x4 dmg, 1 ammo, 1 shot every 2 rounds)
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Nock Rifle (6 Range, Small Burst, x4 dmg, 1 ammo, takes 5 rounds to reload)
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Blunderbuss (Range 3, Small Burst, x4 dmg, 1 ammo, take 3 rounds to reload)
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Misc Firearms
Hand Mortar (55 Range, Medium Burst, x4 dmg, 1 ammo, takes 3 rounds to reload on a roll of 3 fails to go off)
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Flintlock Knife Pistol (4 Range, x2 dmg, 1 ammo , 1 shot every 2 rounds / knife x1 dmg)
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Flintlock Axe Pistol (6 Range, x2 dmg, 1 ammo , 1 shot every 2 rounds, axe x3 dmg )
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Posted: Mon Mar 24, 2014 1:28 pm
by urbwar
I always liked the Nock rifle after seeing Paddy use it in the Sharpe movies. That Duckfoot pistol looks cool too

Posted: Mon Mar 24, 2014 9:00 pm
by MrJupiter
Nice work. Thanks for statting up these archaic firearms.

Posted: Tue Mar 25, 2014 12:18 pm
by BASHMAN
urbwar wrote:I always liked the Nock rifle after seeing Paddy use it in the Sharpe movies. That Duckfoot pistol looks cool too
This.

In Honor + Intrigue, I tried making these weapons possible (an inventor can make them using the rules for making contraptions) so it is nice to see them in BASH! too.

Posted: Wed Mar 26, 2014 1:15 pm
by bigsteveuk
Cheers for the feedback

A few more misc fire arms added:

Hand Mortar
Knife Pistol
Axe Pistol

I will probably do a couple of melee weapon as well.