Ritualist
This advantage is similar to Gadgeteer, but instead allows the user to enchant temporary magical items or perform one-time magical rituals. Once per issue, by spending some time and making an appropriate Occultism roll, you can design and perform a ritual. The ritual can create a temporary magical item, but it must replace one piece of your normal equipment. Alternatively, it can be a single-use ritual cast as if you had spent a Hero Die to perform a power stunt.
NOTICE: This site has been archived. All content is read-only and registration is disabled.
A new site is being built and the Basic Action Games Discord server is an active hub for discussion and games.
-Admin
A new site is being built and the Basic Action Games Discord server is an active hub for discussion and games.
-Admin
New Advantages
- Lindharin
- Paragon
- Posts: 612
- Joined: Sun Apr 04, 2010 11:00 pm
- Location: New York
- AslanC
- Zenith Comics
- Posts: 1130
- Joined: Sat Apr 03, 2010 11:00 pm
- Location: Soviet Canuckistan
- Contact:
- Lindharin
- Paragon
- Posts: 612
- Joined: Sun Apr 04, 2010 11:00 pm
- Location: New York
The last sentence is referring to the power stunt rule on page 21. You can use your one ritual per issue to make a free power stunt, instead of swapping out an existing item for a new one. It is not generally useful in combat (unlike the Versatile advantage) since it takes time to prepare the ritual, Occult rolls to design it, etc.
However, if he has some time to prepare, it would allow the sorcerer to come up with a ritual to give himself a one-time use of Sense X to locate something, or Clairvoyance, or a dimensional teleport, or maybe Earth Mastery to help stop the volcano that a villain is building under the city, etc.
However, if he has some time to prepare, it would allow the sorcerer to come up with a ritual to give himself a one-time use of Sense X to locate something, or Clairvoyance, or a dimensional teleport, or maybe Earth Mastery to help stop the volcano that a villain is building under the city, etc.
- MrJupiter
- Cosmic Hero
- Posts: 1505
- Joined: Mon Apr 05, 2010 11:00 pm
- Location: Trenton, Ont. (Canada)
Re: New Advantages
Yes! This is a great addition. Thanks for the next post to clear up the last sentance. I can see me getting quite a bit of use out of this one! Thanks.Lindharin wrote:Ritualist
This advantage is similar to Gadgeteer, but instead allows the user to enchant temporary magical items or perform one-time magical rituals. Once per issue, by spending some time and making an appropriate Occultism roll, you can design and perform a ritual. The ritual can create a temporary magical item, but it must replace one piece of your normal equipment. Alternatively, it can be a single-use ritual cast as if you had spent a Hero Die to perform a power stunt.
- Lindharin
- Paragon
- Posts: 612
- Joined: Sun Apr 04, 2010 11:00 pm
- Location: New York