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Mental Paralysis? Psi-Bolt? Protect Minds?

Posted: Sat Jun 18, 2011 8:22 pm
by Dragonfly
Hey again, guys!

Are these powers built correctly?

Mental Paralysis: Immobilize 3 (30 Mind Check, Mid Range, Enhancement: Target Uses Mind to Escape), 6 pts.

Protect Minds: Mind Shield 1 (+2 Mental Defense, Enhancement: Usable on Others, Enhancement: Medium Burst), 5 pts.

Psi-Bolts: Mind Spikes 4 (Enhancement: Usable on Others, Enhancement: Mid Range, Limitation: Does Not Work Defensively), 7 pts.

Best,

Dragonfly

Posted: Sat Jun 18, 2011 9:16 pm
by BASHMAN
Just use "Daze" for Mental Paralysis. That's what it is meant to do.

For your "Mind Spikes" thing- I am addressing this directly in the New printing with an alternate power to Mind Spikes which is:
Alternate Power: Mind Blast
Damage wise, Mind Blast works exactly like Mind Spikes. It
does not have the Personal or Sustained properties, but instead
is an attack with the Ranged and Concentration property. To
“hit” you must roll Mind against the target’s Defense.

Posted: Sat Jun 18, 2011 9:16 pm
by BASHMAN
Your "protect minds" power looks just fine, btw.

Posted: Sat Jun 18, 2011 11:44 pm
by Dragonfly
BASHMAN wrote:Just use "Daze" for Mental Paralysis. That's what it is meant to do.

For your "Mind Spikes" thing- I am addressing this directly in the New printing with an alternate power to Mind Spikes which is:
Alternate Power: Mind Blast
Damage wise, Mind Blast works exactly like Mind Spikes. It
does not have the Personal or Sustained properties, but instead
is an attack with the Ranged and Concentration property. To
“hit” you must roll Mind against the target’s Defense.
Thanks, BASHMAN. I keep failing to grasp the full measure of what Daze can be used for. I'm not saying that's a problem with the rules, mind you - just a limitation on my part. The name makes me think of the old Flash power from Champions (which models things like being blinded), but I've recently come to realize that Confusion is better for THAT effect, while Daze is better for sleep spells, mental paralysis, stun attacks, and even disrupting machines.

I'll get it eventually! :)

Best,

Dragonfly

Posted: Sun Jun 19, 2011 10:26 pm
by BASHMAN
Yeah- Daze can be pretty versatile. In fact, I used to use it for any "Mind Blast" sort of power instead of actually doing any damage with it. (Instead of taking an action, the guy holds his temples and says "get out of my HEAD!")

I also use it for "turn undead" since Daze can be enhanced to be repulsive.

Posted: Mon Jun 20, 2011 12:42 am
by Dragonfly
BASHMAN wrote:Yeah- Daze can be pretty versatile. In fact, I used to use it for any "Mind Blast" sort of power instead of actually doing any damage with it. (Instead of taking an action, the guy holds his temples and says "get out of my HEAD!")

I also use it for "turn undead" since Daze can be enhanced to be repulsive.
Turning Undead?! Brilliant! :) Seriously, I like this versatility. I just need to get more creative with it.