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Mentors

Posted: Sat Apr 09, 2011 8:12 pm
by Mysterion
Okay, so I set up a new screenname so my home players wouldn't recognize me and see anything coming *evil laugh*

If one of your players had the mentor advantage, and you thought it be good plot for him to turn out evil, would you go for it? Removing their advantage at the time of the incident, or maybe replacing their mentor with another.

It would go for a great plot twist, this would not be a throw away thing.

Posted: Sat Apr 09, 2011 9:06 pm
by BASHMAN
It really depends. You'd be robbing them of an advantage- so you should at the very least give them a new advantage to replace it. In addition, that's a LOT of plot twist. I'd give him a Hero Die as well.

Posted: Mon Apr 11, 2011 6:40 pm
by Mysterion
Yeah, I was thinking that or 2 bonus xp at the end of the session (we use advancement). Possibly both.