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Build Help Please
Posted: Sun Apr 11, 2010 11:43 am
by AslanC
Okay so you have all seen Zero-G;
I have to remake him.
I forgot to give him Telekinesis. The player really likes TK.
That got me thinking about how I could make him better, keeping in mind that the player doesn't like to use direct attacks, but more stuff like increasing and decreasing gravity for effects, etc...
Anyone want to help?
Oh and he HAS to clock in at no more than 40 points... well maybe not... since he could suck the setbacks... Let's say no more than 45 points.
Posted: Sun Apr 11, 2010 12:07 pm
by Lindharin
I'm in, though I want to let it percolate for a few minutes. My first thoughts, since you have 10 pts to spend (he was 30, now 40?) would be:
Add TK to the multipower; it looks like a 9 pt base so that gives plenty of room to play with. You can go all the way up toTK 5, variable, with 3 extra points to put into range / area. Since it is a mental power, it costs 2 pts to add it to the multipower.
Personally, I'd want the Deflect to be outside the multipower so I can keep it up throughout a combat. Then, to represent focused attention on defense, add a Force Field in the vacated multipower slot. A gravity force field is one of the things I always think about when picturing comic book gravity manipulators like Graviton from Marvel, and it is a great utility power letting him protect innocents, teammates, etc. as well as imprison enemies.
That would bring him from 30 to 35 pts. Let's see...
Posted: Sun Apr 11, 2010 12:24 pm
by AslanC
I don't see there TK in the Multipower, or the Deflect now, since he wants to be able to use them all the time, so that puts the Immobilize, Slow and the Push in the Multipower still.
Force Field might work, but only if linked with Telekinesis.
That's what I would say.
Posted: Sun Apr 11, 2010 2:09 pm
by Ratix
Some powers suggestions:
High-Gravity Zone: Weaken [Agility, Huge Burst]
Gravity Surge: Daze [Huge Burst]
Moon Bounce: Super Jump [Usable on Others, Huge Burst]
High Personal Gravity: Density Increase [Usable on Others, Huge Burst]
Posted: Sun Apr 11, 2010 2:38 pm
by BASHMAN
I'd make the High Grav Zone be Linked with Weaken Brawn too (man that's nasty).
I think Immobilize makes more sense for the "Gravity Surge" though.
As for the "Moon Bounce" you could probably do that easier with "X Mastery"- simply say "I'm reducing gravity here by 1/6th" roll to see if you can do it- and if you can, everyone can jump 6x farther, and takes 1/6th falling damage.
Posted: Sun Apr 11, 2010 4:13 pm
by AslanC
Not sold on the Super Leap/Moon Bounce thing.
When I said he likes to increase and decrease the gravity, I should have mentioned it was more along the lines of slamming people down (Immobilize/Slow/Weaken) or shooting them straight up (Push?)
Force Fields would work though... and I like;
High-Gravity Zone: Weaken [Agility, Huge Burst]
Gravity Surge: Daze [Huge Burst]
High Personal Gravity: Density Increase [Usable on Others, Huge Burst]
Anyone want to take a stab at building him?
Posted: Tue Apr 13, 2010 7:45 pm
by AslanC
Could I link Slow & Weaken?
What a mean effect that would be
Though I am still unsure of how to do Linking powers.
Posted: Thu Apr 15, 2010 11:52 am
by AslanC
Powers
• Boost; 2 Mind with Gravity Powers (2pts)
• Anti-Gravity: Flight 3 [Enhancement: Usable on Others] (4pts)
• Force Fields 5 (Variable/Linked to Telekinesis) – Telekinesis 5 (8pts)
• Gravity Multi-Power: 15pts
- Weaken 5 [vs Brawn/Long Range/Large Burst] (11pts)
- Push 5 [Enhancement: Variable] +1pt
- Deflect 3 +1pt
- Immobilize 5 [Enhancement: Variable] +1pt
- Slow [Enhancement: Variable] +1pt
29pts
Does that work?
Posted: Thu Apr 15, 2010 12:33 pm
by Kinetic
What is the Force Field/TK link for?
Posted: Thu Apr 15, 2010 12:36 pm
by AslanC
Kinetic wrote:What is the Force Field/TK link for?
Using Force Fields to wrap up people/things and move them where he wants.
Posted: Thu Apr 15, 2010 9:17 pm
by AslanC
So should I assume that it is all well and good then?
Posted: Thu Apr 15, 2010 10:29 pm
by BASHMAN
Why not just have the TK and the Forcefield seperately? He can use the TK on the forcefield bubble as a seperate action- and also use TK independantly of the force field (& vice versa).
Posted: Fri Apr 16, 2010 6:41 am
by AslanC
BASHMAN wrote:Why not just have the TK and the Forcefield seperately? He can use the TK on the forcefield bubble as a seperate action- and also use TK independantly of the force field (& vice versa).
Well aside from the point saving, we sort of see his force field power like Sue Storm's and in the Force Field thread it was made clear that you couldn't move Force Fields on their own and so it jsut made sense to link it with TK.
Posted: Fri Apr 16, 2010 7:31 am
by Ratix
Sounds like a neat idea to me. The same force that generates his force field also lets him move stuff around. So whatever he moves is protected by the force field too.
Posted: Fri Apr 16, 2010 1:46 pm
by MrJupiter
Ratix wrote:Some powers suggestions:
High-Gravity Zone: Weaken [Agility, Huge Burst]
Gravity Surge: Daze [Huge Burst]
Moon Bounce: Super Jump [Usable on Others, Huge Burst]
High Personal Gravity: Density Increase [Usable on Others, Huge Burst]
Ratix: Those are some pretty creative ideas, there. I especially like the Moon Bounce!
BASHMAN wrote:I'd make the High Grav Zone be Linked with Weaken Brawn too (man that's nasty).
I think Immobilize makes more sense for the "Gravity Surge" though.
As for the "Moon Bounce" you could probably do that easier with "X Mastery"- simply say "I'm reducing gravity here by 1/6th" roll to see if you can do it- and if you can, everyone can jump 6x farther, and takes 1/6th falling damage.
Thanks for offering up that one. It really helps the creative juices to see some innovative uses for the X Mastery power. I have a hard time thinking ‘outside the box’ with that power.