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Adjustable Stats

Posted: Fri Apr 09, 2010 4:51 pm
by jakspade
Greetings *!

I used to have a Champions character named Overmaster that had a pool of points that he could use to switch around with his stats, i.e. he could be really strong, or really fast, or really tough.

Is there a way to mimic this using BASH:UE? A limited Boost perhaps?

Thanks in Advance,
jak

Posted: Fri Apr 09, 2010 5:00 pm
by Unknown_Blitz
I would use a Multi-Power with different Boosts, so yes imho that would be the way to go.

-UB

Posted: Fri Apr 09, 2010 7:00 pm
by BASHMAN
Ummm. There is an extremely easy way to do that. Shape-Shift. That's what the power does (let's you swap around Brawn and Agility).

What you would probably want to do is have a limitation: [Doesn't Actually Change Shape] and that'll do it.

Posted: Fri Apr 09, 2010 9:23 pm
by Unknown_Blitz
If he does go that route, he will need to make sure his Brawn and Agility are mid-range already since Shape-Shifting re-distributes what you already have,i.e. it dosen't give you anymore points just gives you the ability to juggle it back and forth correct?

For example: Overmaster has Brawn 3 Agility 3 base, and he can drop Agility down to a 1 to get really strong at Brawn 5 or drop Brawn to 2 to get Agility 4?

Posted: Sat Apr 10, 2010 12:50 am
by BASHMAN
Yes- A 3/3 is ideal with Shape-Shift.

Boost with both stats also works- but you'd need to come up with a situation under which the boost works... like "Only for X" or "When he's angry" etc.

If you want these things to be something to switch between, you could make them be mutually exclusive.

Posted: Sat Apr 10, 2010 2:58 am
by Renny
Interesting question as one of my player characters for the WW2 game I intend to run is kind of like Ultra Boy in that he has different powers, only one of which can be used at a time and one of these is super strength. I'd intended to give him Boost but hadn't quite figured out what the situational modifier would be yet.

Posted: Sat Apr 10, 2010 8:00 am
by Ratix
How about "when not using Multi-Power" and put his other special powers in a Multi-Power?

Posted: Sat Apr 10, 2010 9:15 am
by AslanC
Renny wrote:Interesting question as one of my player characters for the WW2 game I intend to run is kind of like Ultra Boy in that he has different powers, only one of which can be used at a time and one of these is super strength. I'd intended to give him Boost but hadn't quite figured out what the situational modifier would be yet.
I think that is its own descriptor, as it has to be activated right? I certainly would allow it since it isn't always on. If I wanted to force one it would be "For Feats of Strength", essentially when he wanted to lift something really really big. To add it to Brawn for soak or attacks though, I would suggest Armor power and a Special Attack instead of Boost.

Just my two cents ;)

Posted: Sat Apr 10, 2010 12:21 pm
by BASHMAN
Renny wrote:Interesting question as one of my player characters for the WW2 game I intend to run is kind of like Ultra Boy in that he has different powers, only one of which can be used at a time and one of these is super strength. I'd intended to give him Boost but hadn't quite figured out what the situational modifier would be yet.
This might help:
Omega-Boy

Brawn 2 Agility 3 Mind 1

Powers:
Ultra Powers Multipower (He can only use one at a time!) [Limitation: He has to verbally call out which power he is using]15 pts
• “Invulnerable” Armor 3 (x5 Soak) LINKED Immunity 5: Fire, Cold, Sonic, Electricity, Toxins
• “Super Strength” Brawn Boost 3 (5)
• “Hyper Speed” Super Speed 3
• “Flash Vision” Range 10, +3DM (x4 heat damage)
• “Ice Breath” Range 5, Radius 2 Brawn 20 Immobilization
• “Fly” Flight 4 (20 squares)
• “Super Healing” Healing x2
• “Super Hearing” Directional Hearing LINKED with Keen Hearing (x4)
• “Super Sight” Telescopic Vision LINKED with Keen Vision (x4)
• “Penetra Vision” X-Ray Vision [Enhancement: NOT blocked by lead]

27 Pts (12 Stats, 15 Powers)

Super-Star-Squad Equipment: (Free to all members of the SSS)
SSS Flight Ring: Flying 4 (20 squares) [Limitation: Fragile Gadget (40 hits 20 Soak)] 3pts
SSS Belt Buckle: Immunity: Vacuum 1pt

Posted: Sat Apr 10, 2010 12:24 pm
by jakspade
Thanks for all the great replies. I'm going to read over the powers you guys suggested and decide what I like best. Then, I'll post my character sheet to the forum.

Posted: Sat Apr 10, 2010 1:02 pm
by Lindharin
Would it be possible to just buy extra Stats as powers, with the 2pts/rank cost? So it isn't a cost break, unlike Boost, but might fit into certain build concepts?

Posted: Sat Apr 10, 2010 4:58 pm
by BASHMAN
I guess you could do that. If it's 2pts per +1 Multiplier to a stat (to a max of x5) I'd see no problem at all with it.

Posted: Sat Apr 10, 2010 6:52 pm
by jakspade
BASHMAN wrote:I guess you could do that. If it's 2pts per +1 Multiplier to a stat (to a max of x5) I'd see no problem at all with it.
Hmmmm...

Super Stat +4 [Limitation: Can only boost Brawn or Agility, one or both. -0 limitation] (8pts)

How's that?

Posted: Sat Apr 10, 2010 6:56 pm
by BASHMAN
Well, you'd need it to be +2/+0, +1/+1, or +0/+2 to the stats. Because if it can be "both" it looks like you'd let them increase +2/+2 which would be broken.

Posted: Sat Apr 10, 2010 6:57 pm
by BASHMAN
Btw- the "Inner Strength" power suite will be having an ability similar to this (Hard Style vs. Soft Style) martial arts...