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Petrification

Posted: Sun Nov 28, 2010 9:19 pm
by BeardedDork
I'm going to start a Greek Age of Heroes style game within the next few weeks.

I want to have a villain with a petrification power, and I've been trying to think of the best way to make that work. The best thought I've come up with is linking Weaken with Immobilize. But I'm looking for some alternatives.

Posted: Sun Nov 28, 2010 10:02 pm
by Dustland
That's a wicked combo but would work. How long does Weaken last anyway? I didn't see it in the power.

Posted: Sun Nov 28, 2010 10:06 pm
by Boost
I can't really see any other ways of doing it. The only thing I can come up with is Mind Control, with the limitation that the only command can be to stay still... That doesn't sound very helpful, but I'm pretty sure your combo hit the nail on the head.

Posted: Mon Nov 29, 2010 12:02 am
by BASHMAN
You want Immobilize with an extended duration (to the max) LINKED with Continual Damage.

You are encased in a veneer of stone, and take damage from your cells begining to pretrify- like individual cells turning into glass under your skin. If the power takes you down to 0 Hits AND you remain encased in the veneer of stone, you are essentially dead, petrified forever. Then again, nothing stays dead forever...

If you break out of the immobilize and keep taking damage, you are petrifying on the inside, but can still move.

If you remain encased in the veneer of stone, but manage to shake off the continual damage, you are simply trapped in a skin-tight stony prison.

Posted: Tue Nov 30, 2010 9:14 pm
by Dragonfly
BASHMAN wrote:You want Immobilize with an extended duration (to the max) LINKED with Continual Damage.
Yowzah! What a disturbing and cool build! I've got to find a way of using this now! :)

Best,

Dragonfly