Designing Gods
Posted: Sun Oct 03, 2010 5:02 pm
So one of my planned villain teams is a group of Gods from different pantheons who have joined forces. The usual suspects will be covered (ie Gods of War and God of Storms), as well as a Lamashtu (posted in the builds thread), though she will likely get a revision.
Anyway, I was trying to think of basic powers they would all have, as well as power levels. Now I know BASHMAN has his god stuff coming out down the road, and there's a demigod template in the core rules, but I'm wondering what level God characters should be on. Do people feel Cosmic level is appropriate?
As to powers: Well armor seems a must, and likely healing. Other powers from the demigod template of course (like X Mastery for their sphere of influence, some sort of an attack, etc). My main concern is that they all end up the same, or very similar (especially when it comes to offensive powers, as using variable is going to be a likely suggestion for all their attack powers).
What about cosmic level abilities? Any seem appropriate?
Anyway, I was trying to think of basic powers they would all have, as well as power levels. Now I know BASHMAN has his god stuff coming out down the road, and there's a demigod template in the core rules, but I'm wondering what level God characters should be on. Do people feel Cosmic level is appropriate?
As to powers: Well armor seems a must, and likely healing. Other powers from the demigod template of course (like X Mastery for their sphere of influence, some sort of an attack, etc). My main concern is that they all end up the same, or very similar (especially when it comes to offensive powers, as using variable is going to be a likely suggestion for all their attack powers).
What about cosmic level abilities? Any seem appropriate?