Multi-Power Question/Concerns
Posted: Tue Sep 07, 2010 11:42 am
For quite a while I was under the impression that M-P was only available for 1 additional power. "You can add another power to this one" seemed like a singular statement. At the point of realization it struck me as somewhat broken. I understand that as a Narrator I have the ability to keep it in check, however I let it bother me for some reason. The idea of:
"Cheater M-P"
Teleportation 10
Special Attack(MAX) +enhancements
Conjuration(MAX) +enhancements
Immobilization(MAX) +enhancements
Super Speed(MAX) +enhancements
Flight(MAX) +enhancements
Immunity(MAX) +enhancements
for 20 points seems wrong.
Maybe I am wrong on how it works. I like that Linked is limited. And my players are cheating scumbags! Actually, its not a problem for me in our current game. I think the mechanic seems a little off though. Thoughts? Also, I tried to do a search via the forum and Google for a discussion on this but came up empty. Apologies if I am repeating.
Thanks.
"Cheater M-P"
Teleportation 10
Special Attack(MAX) +enhancements
Conjuration(MAX) +enhancements
Immobilization(MAX) +enhancements
Super Speed(MAX) +enhancements
Flight(MAX) +enhancements
Immunity(MAX) +enhancements
for 20 points seems wrong.
Maybe I am wrong on how it works. I like that Linked is limited. And my players are cheating scumbags! Actually, its not a problem for me in our current game. I think the mechanic seems a little off though. Thoughts? Also, I tried to do a search via the forum and Google for a discussion on this but came up empty. Apologies if I am repeating.
Thanks.