Earning Setbacks?
Posted: Wed Aug 25, 2010 4:38 am
I was reading through the way for EARNING Hero Points & Setbacks again... My question is:
As a Narrator, how do YOU suggest you determine when a player character deserves to have "earned" a Setback point?
Earning/determining Hero Points is a little easier... this is a happy thing, they've done a good job, been a hero, helped someone/thing. Easy.
However...
In my experience, some players will have a BIG difference in their UNDERSTANDING or general belief in what a "negative" action is. An action that "deserves" the EARNING of a Setback point.
I completely understand that BEING the Narrator is the ultimate in having "game master fiat" and end decision making... I've just played with several people who's "moral compass" is significantly different than mine.
Other than just telling them... "Too bad" - what do you suggest a BASH! Narrator do for "Earning Setbacks"?
Would it be best to make a list of actions?
Would it be best or okay to just NOT TELL the players when they receive Setbacks?
And lastly... How do you determine how many Hero Points or Setback Points that any single action should get? Can you "earn" more than one at a time, or is each action only worth one?
thanks for the advice
-kev-
As a Narrator, how do YOU suggest you determine when a player character deserves to have "earned" a Setback point?
Earning/determining Hero Points is a little easier... this is a happy thing, they've done a good job, been a hero, helped someone/thing. Easy.
However...
In my experience, some players will have a BIG difference in their UNDERSTANDING or general belief in what a "negative" action is. An action that "deserves" the EARNING of a Setback point.
I completely understand that BEING the Narrator is the ultimate in having "game master fiat" and end decision making... I've just played with several people who's "moral compass" is significantly different than mine.
Other than just telling them... "Too bad" - what do you suggest a BASH! Narrator do for "Earning Setbacks"?
Would it be best to make a list of actions?
Would it be best or okay to just NOT TELL the players when they receive Setbacks?
And lastly... How do you determine how many Hero Points or Setback Points that any single action should get? Can you "earn" more than one at a time, or is each action only worth one?
thanks for the advice
-kev-