Special Attack (with Variable Enhancement) and 'fiddling'.
Posted: Sun Jun 06, 2010 3:17 pm
With the variable enhancement we can edit damage, precision, range, and area. each time we use that power.
Does it means that each time we can('t) 'describe' anything we want?
According to the type of attack brawn or mind will be the stat used for damage. Does the reference stat can change according to the situation?
As an exemple,here the blaster archetype:
But, can I describe a 'mighty uppercut', an 'energy ray', a 'rolling kick' or a 'fireball' with the same special attack? Or does it go too far?
Does it means that each time we can('t) 'describe' anything we want?
According to the type of attack brawn or mind will be the stat used for damage. Does the reference stat can change according to the situation?
As an exemple,here the blaster archetype:
Technically all those versions looks and works the same.(Mind seems to be the stat used)Energy Blast: Special Attack 5 [enhancement: variable] 6pts,
Standard Blast: Mid Range, x4 Hit, x5 Dmg
Short Blast: Close Range x6 Dmg x4 Hit
Long Blast: Long Range, x5 Dmg, x3 Hit
Wide Angle: Close Range, Small Burst, x7 dmg
Dodge This: x5 Hit, x6 Dmg
Haymaker: x2 Hit x9 Dmg
Spin-Blast: Medium Burst, x7 Dmg
But, can I describe a 'mighty uppercut', an 'energy ray', a 'rolling kick' or a 'fireball' with the same special attack? Or does it go too far?