Clarification on Pushing Powers
Posted: Wed Jun 02, 2010 7:11 pm
Hi there,
In AslanC's play-by-post OOC thread, the topic of hero points came up, and that led me to bring up a question about the rules for Pushing Yourself (pg 26).
It seems like there is a big inequality between the rules for Pushing a Power vs Pushing a Stat / Skill. In each case you spend 10 hits, but if you push a power you get +1 rank which typically means a +1 multiplier (or other benefits, depending on the power), while pushing anything else (stats, skills, etc.) gives only a +1 result bonus. On average (assuming a die roll of 7), pushing a power gives a bonus of 7, while the other option only gives 1. And when you push a power the benefit lasts for an entire page, while pushing stats/skills is for just one roll.
Just to be clear, the benefit for pushing a power feels pretty appropriate to me, like something I would see in a comic, while the benefit for pushing a stat or skill seems much too low. Am I missing something?
One possibility might be when you are allowed to declare the push. I didn't see anything directly about that, but the example for pushing a stat/skill indicates that you can decide to Push your stat/skill after seeing what you rolled. Can you do that with Pushing a Power too? Or do you have to declare that you are pushing a power before you roll, and that is part of the difference?
Thanks!
In AslanC's play-by-post OOC thread, the topic of hero points came up, and that led me to bring up a question about the rules for Pushing Yourself (pg 26).
It seems like there is a big inequality between the rules for Pushing a Power vs Pushing a Stat / Skill. In each case you spend 10 hits, but if you push a power you get +1 rank which typically means a +1 multiplier (or other benefits, depending on the power), while pushing anything else (stats, skills, etc.) gives only a +1 result bonus. On average (assuming a die roll of 7), pushing a power gives a bonus of 7, while the other option only gives 1. And when you push a power the benefit lasts for an entire page, while pushing stats/skills is for just one roll.
Just to be clear, the benefit for pushing a power feels pretty appropriate to me, like something I would see in a comic, while the benefit for pushing a stat or skill seems much too low. Am I missing something?
One possibility might be when you are allowed to declare the push. I didn't see anything directly about that, but the example for pushing a stat/skill indicates that you can decide to Push your stat/skill after seeing what you rolled. Can you do that with Pushing a Power too? Or do you have to declare that you are pushing a power before you roll, and that is part of the difference?
Thanks!