Tying someone up with telekinesis?
Posted: Fri Apr 17, 2015 4:41 am
Its a thought I just had. I don't like the idea of people with telekinesis using their powers to throw around objects that aren't theirs. I mean, seriously, who the * would think its okay to pick up someone's car and throw it at people?
So I would like my telekinesis power to be more of a utility thing, but the power itself only really makes mention of lifting objects, throwing objects, and bashing things together.
But what about other things? Like throwing a robot into an electrical panel, or bashing someone against a wall or floor (Raven did this once in the teen titans cartoon)? Or let's say there was some sort of rope or cable lying around, couldn't they use their telekinesis to tie up someone with it? I find that particularly problematic since it would essentially give them a new power (immobilization). Would this require a power stunt, or would it just count as using the environment to your advantage? I do know that in that amazing ocelot actual play, the character pulled a pipe off a wall to spray steam into a villain's face since the pc was obviously unable to overcome that character's soak value (the narrator counted this as a daze effect I think), though I don't think he mentioned whether or not he had to use a hero point to do this. I personally don't think players should be punished for being creative in this game, heck if anything I might even give them a hero point for trying to win without doing the typical 'attack roll until he dies' thing that tends to be severely overused from what little I've seen.
And my sister wants to play a telekinetic character, so this could actually come up. And yes, we still have yet to play a game. She was too busy with schoolwork, however she's off for the summer so we will soon have time to play and learn the game.
So I would like my telekinesis power to be more of a utility thing, but the power itself only really makes mention of lifting objects, throwing objects, and bashing things together.
But what about other things? Like throwing a robot into an electrical panel, or bashing someone against a wall or floor (Raven did this once in the teen titans cartoon)? Or let's say there was some sort of rope or cable lying around, couldn't they use their telekinesis to tie up someone with it? I find that particularly problematic since it would essentially give them a new power (immobilization). Would this require a power stunt, or would it just count as using the environment to your advantage? I do know that in that amazing ocelot actual play, the character pulled a pipe off a wall to spray steam into a villain's face since the pc was obviously unable to overcome that character's soak value (the narrator counted this as a daze effect I think), though I don't think he mentioned whether or not he had to use a hero point to do this. I personally don't think players should be punished for being creative in this game, heck if anything I might even give them a hero point for trying to win without doing the typical 'attack roll until he dies' thing that tends to be severely overused from what little I've seen.
And my sister wants to play a telekinetic character, so this could actually come up. And yes, we still have yet to play a game. She was too busy with schoolwork, however she's off for the summer so we will soon have time to play and learn the game.