Granulise a big bad
Posted: Tue Feb 18, 2014 12:11 pm
Hi Guys,
Question in my face to face game they will meet a big bad, which is basically a suit of Atlantian Battle Armour maybe something like this
http://www.deviantart.com/art/Golem-Concept-353884935
Now they are mystery men level so an all out fight won't work, what I want is for them to kinda dissect it.
So like when X-men first met a Sentinel they had to take it apart piece by piece.
So say it's got a shoulder mounter weapon, or maybe the power source is in a armored compartment, how would you rule them disabling it.
Sort of snow speeder vs AT-AT, a direct attack won't work, they need to be sneaky.
Cheers,
Steve
Question in my face to face game they will meet a big bad, which is basically a suit of Atlantian Battle Armour maybe something like this
http://www.deviantart.com/art/Golem-Concept-353884935
Now they are mystery men level so an all out fight won't work, what I want is for them to kinda dissect it.
So like when X-men first met a Sentinel they had to take it apart piece by piece.
So say it's got a shoulder mounter weapon, or maybe the power source is in a armored compartment, how would you rule them disabling it.
Sort of snow speeder vs AT-AT, a direct attack won't work, they need to be sneaky.
Cheers,
Steve