Character Improvement Idea
Posted: Tue Feb 18, 2014 3:35 am
I saw this idea in another game, and thought it was a good idea to adapt to BASH!
Basically, there is no XP in the standard sense. If you like your character as is, that's fine.
You can choose to improve through power stunts. If you spend a Hero Die to use a power stunt to mimic another power, make a note of it, and put a check mark next to it. Every time you repeat that stunt, do another check. When you reach 10 checks, you can add that power to your list of standard abilities.
For skills, effectively you can use the same method, but you are using it to gain the Skillful power.
Raising stats is a different issue. Stats aren't really normal stats like other games, more like categories. So it doesn't make sense for your Brawn 2 weightlifter to be able to work his way up to a Brawn 5 super dude who juggles tanks. But you can certainly buy the Heightened power.
This method could also work for techy characters. Just assume that the Hero Die bought uses were you trotting out buggy prototypes that aren't perfected until you buy the power completely.
Using this method assumes you are actually spending the Hero Dice, not getting the free power stunt from the Versatile advantage.
Any thoughts, criticisms or other ideas?
Brian
Basically, there is no XP in the standard sense. If you like your character as is, that's fine.
You can choose to improve through power stunts. If you spend a Hero Die to use a power stunt to mimic another power, make a note of it, and put a check mark next to it. Every time you repeat that stunt, do another check. When you reach 10 checks, you can add that power to your list of standard abilities.
For skills, effectively you can use the same method, but you are using it to gain the Skillful power.
Raising stats is a different issue. Stats aren't really normal stats like other games, more like categories. So it doesn't make sense for your Brawn 2 weightlifter to be able to work his way up to a Brawn 5 super dude who juggles tanks. But you can certainly buy the Heightened power.
This method could also work for techy characters. Just assume that the Hero Die bought uses were you trotting out buggy prototypes that aren't perfected until you buy the power completely.
Using this method assumes you are actually spending the Hero Dice, not getting the free power stunt from the Versatile advantage.
Any thoughts, criticisms or other ideas?
Brian