WaylanderPK wrote:... I can't see a reason for limiting the number per page or panel.
I think a character can use hero points any time, otherwise they couldn't pull "Whew, that was close"
Yes. That's one of the reasons I'm looking for some more experienced folks (that've tested it) for some definitive idea/answers.
Because here's my "issue".
I have a player that (to his credit) has started figuring out the "economy" of Hero Points vs. Hero Die spending. To "game the game" and get the most of the rules - he's learned that it's much more beneficial (a better percent chance) to spend a Hero Die for:
“Never underestimate me!”: Roll another die and add it
to your regular 2d6 roll. If this die matches either of the other
two, it counts as doubles, and you may roll another die and
add it, continuing until the last die rolled doesn’t match.
Greatly increasing the "End Result" total by a factor (another entire die multiplier) INSTEAD of using Hero Point only 1-for-1 to try to meet/exceed the Difficulty Number necessary.
I thought I'd seen or read the idea that a Player may ONLY spend one Hero DIE for this action (or any single action) on their Panel (unless it's using the HD to "interupt"), but could not spend another for the exact same thing.
For example...
In our Issue today the player needed to get 14 more points for his End Result [total 36] to match the required Difficulty Number [total needed = 50]. Rather than spend (waste) 14 Hero Points (2 Hero Dice + 4 more HPs) he asked to spend a Hero Die to gain the extra 1D6 Multiplier Bonus. On that die roll he rolled a "1", not adding enough to make up the 14 points necessary. Rather than spending the Hero POINTS he asked to spend an additional Hero DIE to add yet another 1D6 Multiplier Bonus die (the same expenditure of the first HD). Which was STILL more cost effective than spending all those Hero POINTS to meet the difference.
My *thought* was that you cannot use a Hero Die for the SAME type of action - such as spending 1,2,3 or even more Hero DIE one after another to continue adding "Power Stunts" to your powers on your same action/panel.
So I thought he would need to spend the Hero Die, and if he failed he COULD spend Hero Points to make the difference but not another HD for the extra Multiplier die.
Or to add to the example... he could spend 2 (or more) Hero Dice in the same action/panel IF they were for different uses. Such as spending one for the “Power Stunt!” ability and then another for the “Never underestimate me!” ability.
But not spending two Hero Dice on
(“Power Stunt!” + “Power Stunt!”)
or
(“Never underestimate me!” + “Never underestimate me!”)
hence the buncho questions on timing and using of Hero Points/Dice....