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Mob Rules + Gorillas = OUCH!

Posted: Fri Feb 24, 2012 8:36 pm
by BASHMAN
In working on finishing up Gorillavolution, I came up with the following stat block for a mob of gorillas. The results could be... painful:

Gorilla Mob
Brawn 3 Agility 4 Mind 1
50 Hits/35 Soak 28 Attack, 44 Grab, 12 Defend
Paired Weapons (24 Attack) 2pts
Size 4 (+20 Brawn rolls, Damage, Soak, -4 Dice Penalty to Defense)
Swinging (12 Squares) <Brachiating> 1pt
Pummel: x3+20 Dmg with fists
Advantages: Non-Sentience
Skills: Athletics/Climbing/Running, Stealth/Prowling, Outdoor/Survival

Posted: Fri Feb 24, 2012 11:02 pm
by Baelor
Ow, Ow, Ow! That is going to sting. You also inspired me:

I am running a solo game in which a Victorian heroine is transported to Barsoom. I just reworked a Green Martian Warrior as a Green Martian Mob. Not sure if I am mean enough to use it.

Posted: Sat Feb 25, 2012 8:21 am
by Dustland
Wait, that's a 100' tall gorilla!!!

Fortunately a telepath would wipe the floor clean with them though.