Combining/Transforming Mecha
Posted: Thu Apr 22, 2010 11:31 am
It seems a lot of builds I'm interested in call for heroes with super vehicles (or vehicular super modes) that combine or transform in some way. I started this thread to discuss the possibilities to make this possible.
The simplest scenario is a single hero mecha (basically the vehicle as a super mode) that combines with other vehicles to access various powers. For my Grendizer and GaoGaiGar conversions, I simply used a multi-power, with each power gained from combining with a different vehicle/character, with a Limitation: Combine with "X" vehicle/character. These other vehicles would then be other super vehicles or characters; while combined, they're effectively out of play, becoming a part of the main vehicle, until they split up again.
For a singular transforming mecha, it's still simple enough; just have one or more multi-powers with each power used in a different form. The act of transforming becomes flavor text for switching between the different powers.
Where things get tricky is when you introduce two or more lesser vehicles that combine to form a single, super robot. Think Power Rangers, Voltron, and Getter Robo; it would be simple enough if they had one pilot, but these mecha typically have a crew consisting of all the main characters, meaning it'd suck to have just one person pilot it while the rest have to sit out the battle.
How would people handle the powers and actions of such an arrangement? Using Super Vehicle complicates this even more, but even if all the vehicles are the characters' super modes, there doesn't seem to be any precedent for combining characters into one.
Do you just treat it as a teamwork action, taking the best ratings of everyone involved when performing attacks, and forgo the hero die reward since it's a standard action for the team? How is damage against the heroes handled?
The simplest scenario is a single hero mecha (basically the vehicle as a super mode) that combines with other vehicles to access various powers. For my Grendizer and GaoGaiGar conversions, I simply used a multi-power, with each power gained from combining with a different vehicle/character, with a Limitation: Combine with "X" vehicle/character. These other vehicles would then be other super vehicles or characters; while combined, they're effectively out of play, becoming a part of the main vehicle, until they split up again.
For a singular transforming mecha, it's still simple enough; just have one or more multi-powers with each power used in a different form. The act of transforming becomes flavor text for switching between the different powers.
Where things get tricky is when you introduce two or more lesser vehicles that combine to form a single, super robot. Think Power Rangers, Voltron, and Getter Robo; it would be simple enough if they had one pilot, but these mecha typically have a crew consisting of all the main characters, meaning it'd suck to have just one person pilot it while the rest have to sit out the battle.
How would people handle the powers and actions of such an arrangement? Using Super Vehicle complicates this even more, but even if all the vehicles are the characters' super modes, there doesn't seem to be any precedent for combining characters into one.
Do you just treat it as a teamwork action, taking the best ratings of everyone involved when performing attacks, and forgo the hero die reward since it's a standard action for the team? How is damage against the heroes handled?