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How Invisible Am I?

Posted: Tue Oct 04, 2011 11:25 am
by Baelor
So, how invisible is someone against various Super Senses? I assume that perception rolls with other senses [Hearing, Smell, maybe even Sight to detect subtle things wrong with the effect] are possible to give a character some idea. of an invisible target's location. But what about Infrared, Ultraviolet and other more exotic visions?

I can see a few ways to deal with the issue, but I was wondering if it has come up for anyone and what they did. And If BASHMAN already has a fix that I missed.

Posted: Tue Oct 04, 2011 11:54 am
by BeardedDork
In my games it has depended on how the invisibility is justified. I've found that BASH is often less about specific mechanics than it is about the fluff that describes them.

Posted: Wed Oct 05, 2011 12:31 am
by BASHMAN
Right. If the person's invisibility is a psionic power that prevents other people's brains from perceiving their presence, then it doesn't matter what sort of super vision they have. Then again, Robots can see the guy no problem.

Likewise, a person whose invisibility is made so that light passes through them, the blind super with Daredevil-like heightened senses to compensate will have no problems fighting them, while a camera won't be able to see them.

Posted: Wed Oct 05, 2011 11:07 am
by Baelor
That is the way I have been rolling. But it is nice to know that others interpret the same way.

Thanks.

Posted: Thu Oct 06, 2011 12:52 am
by kevperrine
I really enjoy this level of flexibility in my supers gaming.... but I really really wish there was a "sidebar note" or something somewhere for Narrators to remind their players to note. So the players consider it before play.

I'm thinking of an general suggestion on ALL powers/abilities to describe them as such for fun in-play - that COULD give benefits and sometimes offer setbacks.

-kev-