Planning a 1950's One Shot
Posted: Thu May 05, 2011 7:38 pm
(since this seemed to have been missed in my Poll thread, I figured I'd start a new thread to get suggestions from people for this)]
So I decided to go ahead with the 1950's scenario. Since Kev offered to help, below is what I have so far. Any suggestions, feedback is welcome, as I want to flesh out my game notes in the next week or two.
The Guardians of Liberty (though I actually use the name Freedom Society of America for the one shots) have seen their ranks sundered thanks to the McCarthy hearings. Scarlet Siren and Wonder Man are no longer active heroes. The Wraith has gone solo, fighting criminals on his home turf, while Nightgaunt is off battling mystical menaces in other realms.
American Ape struggles to hold the team together, bringing in a new hero named Major Meteor. Along with Sky Marshall, The Badge and Velocity Jane, the team does it's best to continue representing the best of America.
As for the bad guys:
Talking with a non-gaming co-worker, I got the idea to take the character Sovi-Ape from The People's Revolution, and change his background. Instead of being created by a Soviet Scientist, he comes from the same hidden group of intelligent primates American Ape does. Unlike AA's embracing of Democracy, Sovi-Ape embraced communism, ans went to Russia, where he served them with valor during the war. I'll be changing up his abilities and such, to reflect these changes.
Anyway, Sovi-Ape comes to the U.S. to cause problems for the country. He either recruits or creates a team of villains with insect motifs, and has them commit various crimes for him (at least 1 or 2 of these villains will be Soviet agents, so they can spill the beans on where Sovi-Ape's lair is for the final confrontation).
These crimes are for equipment he needs to create the giant ants he wants to unleash on America. His goal is to have the creation of these ants blamed on the bomb tests done in Nevada, so as to create opposition to America's nuclear *.
So, that's what I got. I know the end game is to confront Sovi-Ape in his lair, with the heroes fighting him and some giant ants he created. I know that there will likely be at least 1 or 2 confrontations with the villain team as they commit some crimes (I have enough villains that I can have the players take on some, and the rest are off stealing stuff somewhere else).
Past that, I'm not sure how I am going to connect those events, and if those are enough for 4 hours. I might throw in a red herring clue that the villains are working for an alien (since one of Sky Marshall's enemies is an alien, it works), but again, not sure.
So Kev, here's your chance to help out (and anyone else as well). So let's see what suggestions you can come up with!
Oh, and title I'm going with is "FSA: New Frontier". Cheesy, I know, but I had to get my submission in ASAP, as almost all the game slots have been filled all ready, and I wasn't able to think of something better.
So I decided to go ahead with the 1950's scenario. Since Kev offered to help, below is what I have so far. Any suggestions, feedback is welcome, as I want to flesh out my game notes in the next week or two.
The Guardians of Liberty (though I actually use the name Freedom Society of America for the one shots) have seen their ranks sundered thanks to the McCarthy hearings. Scarlet Siren and Wonder Man are no longer active heroes. The Wraith has gone solo, fighting criminals on his home turf, while Nightgaunt is off battling mystical menaces in other realms.
American Ape struggles to hold the team together, bringing in a new hero named Major Meteor. Along with Sky Marshall, The Badge and Velocity Jane, the team does it's best to continue representing the best of America.
As for the bad guys:
Talking with a non-gaming co-worker, I got the idea to take the character Sovi-Ape from The People's Revolution, and change his background. Instead of being created by a Soviet Scientist, he comes from the same hidden group of intelligent primates American Ape does. Unlike AA's embracing of Democracy, Sovi-Ape embraced communism, ans went to Russia, where he served them with valor during the war. I'll be changing up his abilities and such, to reflect these changes.
Anyway, Sovi-Ape comes to the U.S. to cause problems for the country. He either recruits or creates a team of villains with insect motifs, and has them commit various crimes for him (at least 1 or 2 of these villains will be Soviet agents, so they can spill the beans on where Sovi-Ape's lair is for the final confrontation).
These crimes are for equipment he needs to create the giant ants he wants to unleash on America. His goal is to have the creation of these ants blamed on the bomb tests done in Nevada, so as to create opposition to America's nuclear *.
So, that's what I got. I know the end game is to confront Sovi-Ape in his lair, with the heroes fighting him and some giant ants he created. I know that there will likely be at least 1 or 2 confrontations with the villain team as they commit some crimes (I have enough villains that I can have the players take on some, and the rest are off stealing stuff somewhere else).
Past that, I'm not sure how I am going to connect those events, and if those are enough for 4 hours. I might throw in a red herring clue that the villains are working for an alien (since one of Sky Marshall's enemies is an alien, it works), but again, not sure.
So Kev, here's your chance to help out (and anyone else as well). So let's see what suggestions you can come up with!
Oh, and title I'm going with is "FSA: New Frontier". Cheesy, I know, but I had to get my submission in ASAP, as almost all the game slots have been filled all ready, and I wasn't able to think of something better.