H & I Initiative
Posted: Sun Aug 09, 2015 1:06 pm
Hi All
I'm about to start an Honor and Intrigue campaign (players have made characters, just need to get the adventure underway), but I was wondering something.
How much would it disrupt the game system if I removed the Brawl stat and replaced it with the Initiative stat of BoL?
I've noticed that as soon as I said swashbuckling game, my players immediately put -1 into Brawl to get as many points for Melee and Parry as possible.
If I implemented Initiative instead, I know this would also be considered a very important stat and as such the players would be a little more thoughtful where they'd put their points.
Any ideas?
I'm about to start an Honor and Intrigue campaign (players have made characters, just need to get the adventure underway), but I was wondering something.
How much would it disrupt the game system if I removed the Brawl stat and replaced it with the Initiative stat of BoL?
I've noticed that as soon as I said swashbuckling game, my players immediately put -1 into Brawl to get as many points for Melee and Parry as possible.
If I implemented Initiative instead, I know this would also be considered a very important stat and as such the players would be a little more thoughtful where they'd put their points.
Any ideas?