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BASH Content on d-Infinity.net
Posted: Fri Sep 26, 2014 12:12 pm
by Baelor
Hey BASHers.
I have posted three new Advantages for BASH UE, over at d-infinity.net. You can find it here.
http://d-infinity.net/game-content/new- ... per-heroes
If you would like to see more free BASH content, let us know how you like it.
Thanks
Posted: Wed Oct 01, 2014 10:04 am
by Baelor
More new free content for BASH on d-Infinity.net, a reworking of Keen Senses:
http://d-infinity.net/game-content/re-w ... een-senses
Come on over and have a look, even let me know what you think.
Thanks
Posted: Wed Oct 01, 2014 8:08 pm
by dugfromthearth
the splittable x makes sense.
for the +10, I think you might want to make it just to counter penalties. Although GMs may not place penalties for seeing in water.
Posted: Wed Oct 01, 2014 9:59 pm
by Baelor
I would assume a penalty of at least +10 Difficulty in Water. But the concept should work across situations, allowing the specialist sense person to generally outshine others, even those normally fairly perceptive, while in their particular situation.
Posted: Thu Oct 02, 2014 5:35 am
by BASHMAN
Neat stuff; I like the other things you posted too.
Posted: Sun Oct 05, 2014 4:35 pm
by Baelor
Another BASH Post up on d-Infinity, based on a threat from these Forums.
http://d-infinity.net/game-content/exci ... difier-way
Posted: Sun Oct 05, 2014 5:09 pm
by MrJupiter
I like these d-Infinity ideas. I like the expanded powers application of the skill roll bonus as a modifier. Also, the Keen Senses idea is great. I'd like to be able to split the three x1 multipliers amongst just two senses for a character (i.e. a hound-based character with +1 multiplier going to hearing and +2 multiplier going to smell). Great ideas. Keep them coming!
Posted: Sun Oct 05, 2014 5:13 pm
by Baelor
Thanks again MrJ! I will try.
I am trying to expand d-Infinity's offerings a little. BASH, Honor& Intrigue and Runequest to begin with, but I want to do some Barbarians of Lemuria stuff and Legends of Steel too.
Posted: Tue Oct 07, 2014 4:11 pm
by BASHMAN
Baelor, I love that article. I linked to it on the BASH! Facebook page.
Posted: Tue Oct 07, 2014 4:17 pm
by Baelor
Thanks, BASHMAN! I just saw that. Glad you like it.
Posted: Thu Oct 09, 2014 12:55 pm
by fairytalejedi
I did something similar ad hoc once, when a halfling wanted to slide between a baddie's legs as part of an attack. I like your expanded take on this.
Posted: Thu Oct 09, 2014 1:07 pm
by Baelor
That is exactly the kind of thing I wanted to encourage in play, fairytalejedi! My players were doing it occasionally, but often the fights, especially since we don't use figures all the time, would devolve into slugging matches.
Then I trotted this out, without even telling the players exactly how it was going to work at first [because I didn't know at that point] and combats got a lot more colourful right away.
Is it a free thing that the character doesn't pay for in game - for sure.
Does it liven up the game, and create good visuals - definitely.
Works for me.
Another BASH Offering over at d-Infinity
Posted: Fri Oct 10, 2014 2:31 pm
by Baelor
I posted some Martial Artsy goodness over at d-Infinity:
http://d-infinity.net/game-content/new- ... rtial-arts
Posted: Wed Oct 15, 2014 1:04 pm
by Baelor
Up at the d-infinity site.
A New way to look at old Limitations and Disadvantages.
http://d-infinity.net/game-content/acti ... erhero-rpg
Posted: Wed Oct 15, 2014 3:44 pm
by fairytalejedi
I'm bad about forgetting that kind of stuff.