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BASH Content on d-Infinity.net

Talk about anything, but keep it civil
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Baelor
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BASH Content on d-Infinity.net

Post by Baelor »

Hey BASHers.

I have posted three new Advantages for BASH UE, over at d-infinity.net. You can find it here.

http://d-infinity.net/game-content/new- ... per-heroes

If you would like to see more free BASH content, let us know how you like it.

Thanks
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Baelor
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Post by Baelor »

More new free content for BASH on d-Infinity.net, a reworking of Keen Senses:

http://d-infinity.net/game-content/re-w ... een-senses

Come on over and have a look, even let me know what you think.

Thanks
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dugfromthearth
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Post by dugfromthearth »

the splittable x makes sense.

for the +10, I think you might want to make it just to counter penalties. Although GMs may not place penalties for seeing in water.
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Baelor
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Post by Baelor »

I would assume a penalty of at least +10 Difficulty in Water. But the concept should work across situations, allowing the specialist sense person to generally outshine others, even those normally fairly perceptive, while in their particular situation.
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BASHMAN
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Post by BASHMAN »

Neat stuff; I like the other things you posted too.
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[url=http://www.bashrpg.com]Basic Action Games[/url]
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Baelor
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Post by Baelor »

Another BASH Post up on d-Infinity, based on a threat from these Forums.

http://d-infinity.net/game-content/exci ... difier-way
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MrJupiter
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Post by MrJupiter »

I like these d-Infinity ideas. I like the expanded powers application of the skill roll bonus as a modifier. Also, the Keen Senses idea is great. I'd like to be able to split the three x1 multipliers amongst just two senses for a character (i.e. a hound-based character with +1 multiplier going to hearing and +2 multiplier going to smell). Great ideas. Keep them coming!
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Post by Baelor »

Thanks again MrJ! I will try.

I am trying to expand d-Infinity's offerings a little. BASH, Honor& Intrigue and Runequest to begin with, but I want to do some Barbarians of Lemuria stuff and Legends of Steel too.
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Post by BASHMAN »

Baelor, I love that article. I linked to it on the BASH! Facebook page.
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Baelor
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Post by Baelor »

Thanks, BASHMAN! I just saw that. Glad you like it.
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fairytalejedi
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Post by fairytalejedi »

Baelor wrote:Another BASH Post up on d-Infinity, based on a threat from these Forums.

http://d-infinity.net/game-content/exci ... difier-way
I did something similar ad hoc once, when a halfling wanted to slide between a baddie's legs as part of an attack. I like your expanded take on this. :)
With a good system come good adventures. - Gary Gygax
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Baelor
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Post by Baelor »

That is exactly the kind of thing I wanted to encourage in play, fairytalejedi! My players were doing it occasionally, but often the fights, especially since we don't use figures all the time, would devolve into slugging matches.

Then I trotted this out, without even telling the players exactly how it was going to work at first [because I didn't know at that point] and combats got a lot more colourful right away.

Is it a free thing that the character doesn't pay for in game - for sure.

Does it liven up the game, and create good visuals - definitely.

Works for me.
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Baelor
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Another BASH Offering over at d-Infinity

Post by Baelor »

I posted some Martial Artsy goodness over at d-Infinity:

http://d-infinity.net/game-content/new- ... rtial-arts
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Baelor
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Post by Baelor »

Up at the d-infinity site.

A New way to look at old Limitations and Disadvantages.

http://d-infinity.net/game-content/acti ... erhero-rpg
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Post by fairytalejedi »

I'm bad about forgetting that kind of stuff.
With a good system come good adventures. - Gary Gygax
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