H&I: Wealth Problems
Posted: Wed Feb 05, 2014 11:42 am
Hi All
I was wondering how you all handled Wealth in your games of Honor and Intrigue.
As much as I can appreciated Bashmans decision to leave that part largely out of the game, my players would probably feel more motivated as pirates if they actually got some booty out of all this piracy.
I don't really want pages upon pages of item cost lists (though if anyone knows of any for the 17th Century Caribbean that would be awesome ), and so I naturally gravitated to the optional Acquiring Wealth rules on page 116.
Sadly, these rules kinda break down once you start splitting the treasure. Even an amazing Weath 10 treasure horde can only be split between a maximum of 18 people before it is reduced to 0 Wealth, and yet many ships back then had a very large crew.
I know that accurate crew numbers were not included in these rules, so I work on a very rough idea of (Ship Size squared) multiplied by 20. This would give the ships the following number of crew members.
Size - Crew
1 - 20
2 - 80
3 - 180
4 - 320
5 - 500
If my players had a size 2 pirate vessel, how would they split the booty between 80 crew members?
Any ideas? Do some people do this differently?
Any and all advice is most welcome!
I was wondering how you all handled Wealth in your games of Honor and Intrigue.
As much as I can appreciated Bashmans decision to leave that part largely out of the game, my players would probably feel more motivated as pirates if they actually got some booty out of all this piracy.
I don't really want pages upon pages of item cost lists (though if anyone knows of any for the 17th Century Caribbean that would be awesome ), and so I naturally gravitated to the optional Acquiring Wealth rules on page 116.
Sadly, these rules kinda break down once you start splitting the treasure. Even an amazing Weath 10 treasure horde can only be split between a maximum of 18 people before it is reduced to 0 Wealth, and yet many ships back then had a very large crew.
I know that accurate crew numbers were not included in these rules, so I work on a very rough idea of (Ship Size squared) multiplied by 20. This would give the ships the following number of crew members.
Size - Crew
1 - 20
2 - 80
3 - 180
4 - 320
5 - 500
If my players had a size 2 pirate vessel, how would they split the booty between 80 crew members?
Any ideas? Do some people do this differently?
Any and all advice is most welcome!