Adventure help
Posted: Tue May 08, 2012 5:10 pm
Hi guys,
Just working on my new season and need a help with a adventure of or two, I have lots of good ideas (well I think so), but am struggling to formulate how the adventures will flow and how the scnes link (clues).
Chinese Assassin and Rockets/Bombs
One of the characters has the Jade Assassins as part of their background, so I thought it was time to introduce them. My concept is they come to London to assassinate Prince of Wales he will be taking part in a procession either down the embankment in a procession or on a ship down the Thames. I am thinking of either some sort of rocket attack, using fireworks as cover, or I kinda liked the idea of a giant kite, with loads of smaller kites attached to it they use it as launch platform and then do a bit of kamikaze attack (maybe drop bombs). So how the do the players find out about the attack and stop it?
The beekeepers
A explorer has discovered a rare breed of giant bees, the royal jelly they produce grants immortality. Unfortunately they need a giant apiary, the explorer is using the extension of the sewer system as a diversion as he builds his giant hive. Again how the players get involved and what’s the end game???
Galvanised Undead
I had this thought the other day of Galvanised Undead, the next step from the frog experiment, so reanimated corpses with voltaic piles strapped to them. I want Frankenstein to cameo probably as a visiting friend of another member of the club (this is a red herring and he may even help the investigators and the knowledge he gains may drive him to make his monster, yeah I know it skews his timeline a bit, he built the monster in 1790s and we are in the early 1800’s). I see these reanimated fiends committing various crimes (possible robberies), but I can’t think of a why, what is the evil geniuses objective. Also I can’t decide on the control mechanism e.g. do they understand basic commands (like a trained dog) or is it some sort of early remote control.
Any input would gratefully received
Cheers,
Steve
Just working on my new season and need a help with a adventure of or two, I have lots of good ideas (well I think so), but am struggling to formulate how the adventures will flow and how the scnes link (clues).
Chinese Assassin and Rockets/Bombs
One of the characters has the Jade Assassins as part of their background, so I thought it was time to introduce them. My concept is they come to London to assassinate Prince of Wales he will be taking part in a procession either down the embankment in a procession or on a ship down the Thames. I am thinking of either some sort of rocket attack, using fireworks as cover, or I kinda liked the idea of a giant kite, with loads of smaller kites attached to it they use it as launch platform and then do a bit of kamikaze attack (maybe drop bombs). So how the do the players find out about the attack and stop it?
The beekeepers
A explorer has discovered a rare breed of giant bees, the royal jelly they produce grants immortality. Unfortunately they need a giant apiary, the explorer is using the extension of the sewer system as a diversion as he builds his giant hive. Again how the players get involved and what’s the end game???
Galvanised Undead
I had this thought the other day of Galvanised Undead, the next step from the frog experiment, so reanimated corpses with voltaic piles strapped to them. I want Frankenstein to cameo probably as a visiting friend of another member of the club (this is a red herring and he may even help the investigators and the knowledge he gains may drive him to make his monster, yeah I know it skews his timeline a bit, he built the monster in 1790s and we are in the early 1800’s). I see these reanimated fiends committing various crimes (possible robberies), but I can’t think of a why, what is the evil geniuses objective. Also I can’t decide on the control mechanism e.g. do they understand basic commands (like a trained dog) or is it some sort of early remote control.
Any input would gratefully received
Cheers,
Steve