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"Ordinary" Equipment Question

Official Forum for the development of the Awesome Powers line.
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bigsteveuk
Superhero
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Joined: Mon Apr 19, 2010 11:00 pm

"Ordinary" Equipment Question

Post by bigsteveuk »

Baseball Bat: x3 Dmg, 2H. (Weapon Tech: +5 Result Bonus to Defense against thrown objects).
The thrown object bit made me laugh!!
Brass Knuckles: x1 Dmg. Weapon Tech: (+3 Result Bonus to Unarmed damage instead of x1 Dmg base. Any DM Boost from Weapon Technique adds to Brawn for figuring Brass Knuckles damage)
.

A bit confused by the knuckles, could you explain how they would work, say for a x2 brawn hero?
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BASHMAN
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Post by BASHMAN »

Sure, if you have Weapon Technique 1 (Brass Knuckles, +1DM), your Hero would do x3+3 Dmg with Brass Knuckles. This is instead of merely doing x2+10 which is what Brass Knuckles would normally do for the Hero in question. The average damage is about the same, but the potential damage is higher.

If the same character had Weapon Technique 1 (Brass Knuckles, +1 Hit) He'd do x2+3 Dmg instead of x1+10. Again the average is about the same, but the potential is higher.

If we take a character with Brawn 4, and Weapon Technique 1 (+1DM), he'd do x5+3 with the Brass Knuckles instead of x2+15. In this case, there is a much larger advantage to having Weapon Technique.

Looking at this, though, I may tweak it so there is more of an edge for a character with less Brawn.
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