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Mystery Men Fight

Player vs Player Battles! Rankings and Titles!
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Lindharin
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Post by Lindharin »

bigsteveuk wrote:The x4 was 2 agility and +2 situaltioal bonus as you where tied up and couldn't evade (Moderate Benefit (+2 Dice Bonus)).
That's a dice bonus, not a multiplier bonus. When putting it in the forum's Bash dice roller, you'd put the dice mod in the second spot, like: [ bash ]2,2[ /bash ] (without the spaces around the brackets). The first number is the multiplier, the second is the dice mod, third is the result mod. So you would have gotten 2d6=5+2=7x2=14.
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bigsteveuk
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Post by bigsteveuk »

I have spent my phase putting up the forcefield. So it's your go.
In theory at the moment she is unaware it exists because she is yet to attack me. In hindsight I wouldn't have made the ring as narrow as I could do with it doing something else, but I spent to much health to take if off now.

I am assuming with conjuration that I can only summon one special object, but can probably summon multiple mundane.
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bigsteveuk
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Post by bigsteveuk »

That's a dice bonus, not a multiplier bonus.
Got you, in that case I would probably make it 4 rather than to then. As I am not sure 2 is a big enough advantage for somebody totally bound.
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Volsung
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Post by Volsung »

And what if I try to steal that ring he cling to so much with telekinesis?
Gentlemen? how am I supposed to deal with this?
Telekinesis versus brawn?
[url=http://volsung.free.fr/bash/DetectiveZeroMark3.jpg]Detective Zero[/url]
[code] Hits: 100 Hero P: 1 Hero D: 1 Setback P: 0 [/code]
Charges left for actual scene
Scan: 3 Telepath: 3 Daze: 3 Speed:Available
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bigsteveuk
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Post by bigsteveuk »

Being the honest chap I am, even though I think it will mean my doom 8-O .

1. Didn't use concentration to animate (will next time).

2. I only have conjure 2, to summon a magic items requires 2 more levels. So it becomes level 3. So I can only summon mundane stuff.

So either I can lose the ring and have some other mundane stuff or I will drop illusion to 2 and raise conjure to 3.

Your call
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Lindharin
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Post by Lindharin »

bigsteveuk wrote:So either I can lose the ring and have some other mundane stuff or I will drop illusion to 2 and raise conjure to 3.
Or you could Push to get one extra level of the power, for 10 hits.
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bigsteveuk
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Post by bigsteveuk »

Or you could Push to get one extra level of the power, for 10 hits.
ok I will do that, ouch. so i have lost 50 hits.. I wouldn't normally do it that way, but to keep things simple and the keep the story moving.

After finding all the quirks of my guy he defo dosen't hold all the aces now.
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Volsung
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Post by Volsung »

So either I can lose the ring and have some other mundane stuff or I will drop illusion to 2 and raise conjure to 3.
Or you could Push to get one extra level of the power, for 10 hits.
My head's spinning. So if you had pushed, that ring would have worked? Then let's say you do a retroactive push right now^^ EDIT: Like you did.
I might think about using a power stunt to change your Telekinesis into a Nullify, and use that as the mechanic for removing it.
Good idea, I'll use it if i'm cornered.
But you can use mental powers like Telekinesis through the force field, so you can also directly attack your opponent. Use TK to make a Grab maneuver, then you can follow up the next panel (or the same, if you succeed by 10 on the grab) with other wrestling maneuvers like restraining him, squeezing him, etc.
My head is spinning again^^ First I must acknowledge that bloody force field.I admit, instead of using an object my first idea is to throw him on something else by using telekinesis.

But...for now she observes! In order to take him by surprise (and raise the drama :D)


Wrapped up in the wraith cloack, The Specter hovers in the room keeping a careful watch over her unexpected adversary.Her vanity took a blow and that pain burns her.She grits her teeth. She must calm down. She musn't forget her objective...The mask is almost within her reach.
[url=http://volsung.free.fr/bash/DetectiveZeroMark3.jpg]Detective Zero[/url]
[code] Hits: 100 Hero P: 1 Hero D: 1 Setback P: 0 [/code]
Charges left for actual scene
Scan: 3 Telepath: 3 Daze: 3 Speed:Available
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bigsteveuk
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Post by bigsteveuk »

Curio moves carefully and places his back to a pillar.

He then proceeds to rummage in his hat.

He is trying to pull 3 items.

A baldric of knives which is lvl 1 no moving parts goes down to 0.
A sword cane because of size is lvl 2, no moving parts becomes lvl 1 @ 15
A funny looking pill @ 25

[bash="Sword Cane"]3,0,0 = 1135192877 [/bash]
[bash="A pill"]3,0,0 = 134570170 [/bash]
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bigsteveuk
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Post by bigsteveuk »

After a bit of muttering he heads towards secured display with the mask in it.
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Post by Volsung »

(Wow, you got busy! And you can conjure several objects in a row?)


As the magician explores the bottomless depth of his hat, the Specter takes her chance.

She reappears in a cloud of smoke and focus her power on the ancient mask behind his display.
[bash="Enough to break the glass?"]3 = 2034953672 [/bash]
[url=http://volsung.free.fr/bash/DetectiveZeroMark3.jpg]Detective Zero[/url]
[code] Hits: 100 Hero P: 1 Hero D: 1 Setback P: 0 [/code]
Charges left for actual scene
Scan: 3 Telepath: 3 Daze: 3 Speed:Available
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Post by Volsung »

The mask springs out of the display ,shattering the glass and land in The Specter's palm.
"In my buisness, some escapes are victories!"

(It's supposed to be my action of the round...that I delayed...That means i'm also supposed to act first the following round...where I could become invisible like the coward that I am, and flee awaaaay awaaaay from that frightening mysterious secret pill!)
[url=http://volsung.free.fr/bash/DetectiveZeroMark3.jpg]Detective Zero[/url]
[code] Hits: 100 Hero P: 1 Hero D: 1 Setback P: 0 [/code]
Charges left for actual scene
Scan: 3 Telepath: 3 Daze: 3 Speed:Available
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Post by Volsung »

(The fact that she didn't try to hurt Curio, since the force field is up sounds like meta gaming so...)

After a quick glimpse to the various exists of the room she declares
"Lead the way old man!"
[bash="TK to hit"]3 = 1488756786 = Fixed[/bash] [bash="TK to hurt"]3 = 1425056312 = Fixed[/bash]
(Her goal here is to throw Curio through a window)

(Which makes me thinks we should have used a map. For future brawls that would be a good idea. A map divided into squares numbered like a "Battleships hit and miss" board. So we could describe our moves and get a clear view of the ranges and surroundings.)
[url=http://volsung.free.fr/bash/DetectiveZeroMark3.jpg]Detective Zero[/url]
[code] Hits: 100 Hero P: 1 Hero D: 1 Setback P: 0 [/code]
Charges left for actual scene
Scan: 3 Telepath: 3 Daze: 3 Speed:Available
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bigsteveuk
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Post by bigsteveuk »

[bash="escape grab"]3,0,0 = 767974103 [/bash]
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Post by bigsteveuk »

"This isn't over witch" Curio cries as he disappears out the window.

In effect you needed to do a wrestling manoeuvre grab then a throw. If you had succeeded by 10 you can grab and do a manoeuvre in the same round you did yours by 9. But it's such a nice ending we will leave it at that.

Telekinesis is very good because it is so flexible, the only down side is it's hit hard by range modifiers which we didn't use.

Nice fight thanks and the speed of your responses have been great, else this could of taken weeks.

I may setup one more if you’re interested again mystery men (with more simple characters) just to keep it simple before I step up to the street level.
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